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Official FF6: Beyond Chaos thread (randomizer)

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Oh, okay, you moved it to a different location.
That's fine.

Sorry, I thought my game was bugged.
As for the seed oddness, I got nothing.

Also, I hate Rot13. Tongue
Okay, I have to go there of all places? That's going to be so much fun.
Oh, for some reason fixed dice only throw two dice. That's odd.
They used to throw 3.

Okay, while farming on the Veldt, trying to find the owzer's mansion enemy that you can steal ribbons from, the White Dragon showed up again.
I was not aware that was a thing.

Oh, I think if it takes me too long to find those guys, I'll just use that gamegenie code to change the monsters that spawn on the veldt.
So sue me for not wanting to wait forever. Smile

GAhhh. Okay, goign through the Ancient Castle is difficult when it's not difficult to run into a group of enemies that kills two of my party members right off the bat because of freaking throw.
Can we please nerf the hell out of enemy throw, please? Because I really don't see the point in making fights just stupid difficult due to something you cannot avoid at all.

Vanish isn't an option since I need Odin to learn vanish.
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RE: Official FF6: Beyond Chaos thread (randomizer) - by DavidB1111 - 07-15-2015, 01:39 PM

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