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Official FF6: Beyond Chaos thread (randomizer)

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I think that graphical tearing bug is also in vanilla, if we're thinking of the same one. I don't know what causes it. I'm pretty sure it has something to do with the airship.

Restricting enemies to the final dungeon is difficult because the enemies will "bleed" into other areas when you randomize formations. It's strange that you met so many instant death enemies on Mt. Zozo, there's usually only 5-10 and most of them are either bosses or show up in high-level areas like Phoenix Cave or the final dungeon. You must just be really unlucky. Death isn't the worst thing an enemy can inflict with their special attack, though...

Bosses have a 1% chance of switching stats with other bosses, that must've happened to White Dragon...




https://github.com/abyssonym/beyondchaos
Beyond Chaos is a full-game randomizer for FF6.
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RE: Official FF6: Beyond Chaos thread (randomizer) - by abyssonym - 07-01-2015, 02:10 PM

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