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Final Fantasy VI: The Eternal Crystals

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Hey, guys! Thank you very much! Smile Actually, it seems to simply have been a bug - in the end I solved this probably in the same minute that I had posted my question here: I accelerated the game during the intro, and that "pushed" the scene towards the beginning of the interactive part. Been playing the game since then without any further irregularity - at the opera scene now. works like a charm.

Snes9x EX+, 1.5.82 on Android, hack "10.8.3"; would upload the .ips file for your convenience, but if I didn't know it better, I'd say the patched ROM is from the 1990s, or something, with the patch file itself nowhere to be seen any more. Smile
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Messages In This Thread
RE: Final Fantasy VI: The Eternal Crystals - by Guest - 08-11-2009, 08:51 PM
RE: Final Fantasy VI: The Eternal Crystals - by Guest - 10-13-2009, 12:43 PM
RE: Final Fantasy VI: The Eternal Crystals - by Sketch - 08-02-2010, 09:36 AM
RE: Final Fantasy VI: The Eternal Crystals - by onimatt87 - 09-22-2010, 03:59 PM
RE: Final Fantasy VI: The Eternal Crystals - by Crookanomikicks - 07-09-2011, 12:01 AM
RE: Final Fantasy VI: The Eternal Crystals - by Crookanomikicks - 07-09-2011, 04:49 PM
RE: Final Fantasy VI: The Eternal Crystals - by lordalexander74 - 11-22-2012, 11:02 PM
RE: Final Fantasy VI: The Eternal Crystals - by Rain - 12-28-2024, 09:46 AM

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