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Kain/Cecil sprites request
08-07-2022, 11:25 PM
That blue is awsome. As for feedback, a few suggestions. I'll try to put them in order from noteworthy to just personal preferences at the bottom.
1. Might try to make his shirt "sleeves" longer on the casting pose. It might just be the resolution because we're talking 2 maybe 3 pixels longer on a 3 or 4 pixel wide wrist? I know I've seen sprites where his armor came all the way down past the wrist and covered a touch of the back of his hand, I don't know about that, just less wrist.
2. Might lower the helmet, and leave the helmet ears where they are for the "facing north, head down" pose. (2nd column, 5th row). The facing south head down, you might see if its practical to add more of a point to the front of the helmet that drops down between his eyes when head is lowered, maybe a pixel off the top of the helmet to make it look more tilted down too.
Anything else would probably have to be actively animated to notice... There might have been something else, but I don't think it was important or bad.
In other words, it looks nice.
1. Might try to make his shirt "sleeves" longer on the casting pose. It might just be the resolution because we're talking 2 maybe 3 pixels longer on a 3 or 4 pixel wide wrist? I know I've seen sprites where his armor came all the way down past the wrist and covered a touch of the back of his hand, I don't know about that, just less wrist.
2. Might lower the helmet, and leave the helmet ears where they are for the "facing north, head down" pose. (2nd column, 5th row). The facing south head down, you might see if its practical to add more of a point to the front of the helmet that drops down between his eyes when head is lowered, maybe a pixel off the top of the helmet to make it look more tilted down too.
Anything else would probably have to be actively animated to notice... There might have been something else, but I don't think it was important or bad.
In other words, it looks nice.
The only true wisdom is knowing you know nothing.
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