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Edit Berserk

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There is a subroutine starting at C2/0420 that automatically chooses commands for characters. For berserk specifically, it uses a table at C2/04D4 to determine which commands are allowed.

Code:
; bitmask of berserk/zombie commands:
;  fight, capture, rage, jump, magitek
C2/04D4:              .DB $41, $00, $41, $20

There are 32 bits, one for each command. You can allow other commands to be used while berserk by modifying this table. There is a list of commands on the wiki: https://www.ff6hacking.com/wiki/doku.php...lecommands. For example, to allow the steal command you would set bit 5, so the first byte becomes $61 instead of $41.

If you want to make more detailed changes, you will need to make an asm hack to modify this subroutine.
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Messages In This Thread
Edit Berserk - by doofenH - 05-09-2022, 03:55 AM
RE: Edit Berserk - by Everything - 05-09-2022, 08:24 AM

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