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Mastered Esper Icon
Mastered Esper Icon
by madsiur
version 1.1
released on 03/27/2022
apply to FF3us 1.0 (no header)
wiki entry
download
readme
ROM info
Files
Description
This hack adds a star icon to each mastered Esper in the Esper menu. An Esper is mastered when all its spells are learned. There's a version of the hack that draw a blue star instead of the user's color (white by default). There are also two hacks versions that are compatible with Angelo/Silent Enigma Restored Ability Names patch. You can specify a different icon and disable star icon insertion in any of the assembly files.
Each hack use between 130 ($82) bytes and 210 ($D2) bytes of free space at $EEAF01. This free space offsets can be changed in the bass asm file by changing the offset of the "seek($EEAF01)" macro call. The hacks use no free space in bank $C3.
To assemble the hack use bass v14 by typing a command such as "bass -o rom.smc mastered.asm".
Links
Restored Ability Names (v1.6)
by madsiur
version 1.1
released on 03/27/2022
apply to FF3us 1.0 (no header)
wiki entry
download
readme
ROM info
Code:
Database match: Final Fantasy III (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
File/ROM CRC32: A27F1C7A
Files
Code:
mastered-nh.ips: IPS patch for vanilla ROM (user's color icon)
mastered-blue-nh.ips: IPS patch for vanilla ROM (blue icon)
mastered-ran-nh.ips: IPS patch compatible with the Restored Ability Names hack (user's color icon)
mastered-blue-ran-nh.ips: IPS patch compatible with the Restored Ability Names hack (blue icon)
asm/: folder containing the bass assembly files of the 4 hacks
asm/star.bin: 8x8 2BPP star icon used for the hack
Description
This hack adds a star icon to each mastered Esper in the Esper menu. An Esper is mastered when all its spells are learned. There's a version of the hack that draw a blue star instead of the user's color (white by default). There are also two hacks versions that are compatible with Angelo/Silent Enigma Restored Ability Names patch. You can specify a different icon and disable star icon insertion in any of the assembly files.
Each hack use between 130 ($82) bytes and 210 ($D2) bytes of free space at $EEAF01. This free space offsets can be changed in the bass asm file by changing the offset of the "seek($EEAF01)" macro call. The hacks use no free space in bank $C3.
To assemble the hack use bass v14 by typing a command such as "bass -o rom.smc mastered.asm".
Links
Restored Ability Names (v1.6)
The following 7 users say Thank You to madsiur for this post:
• Gi Nattak (02-22-2022), h.carrell (02-23-2022), Lightning (02-23-2022), Rodimus Primal (02-24-2022), SilentEnigma (02-22-2022), SSJ Rick (02-26-2022), Xiao (05-16-2022)
• Gi Nattak (02-22-2022), h.carrell (02-23-2022), Lightning (02-23-2022), Rodimus Primal (02-24-2022), SilentEnigma (02-22-2022), SSJ Rick (02-26-2022), Xiao (05-16-2022)
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