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Questions about Event Scripts
04-28-2021, 12:21 PM
According to ZoneDoctor's event script dump, some command bytes' functions are labeled differently than on the FF6 Wiki. My examples, from some script I've been parsing:
CAE381: {FA-02} Pseudo-randomly choose to branch backwards 2 bytes ($CAE37F) with 50 % chance
CAE383: {FC-0D} Branch backwards 13 bytes ($CAE376)
The FF6 Wiki states:
FA $C0B8C7 Stop temporarily played song
C0/9A52: 1A B9 (act. FC: ** NOT USED **)
Wondering which are correct. My concern, outside of accuracy for the wiki, is that I'm parsing events for calls to other subroutines, so I can map given events connected to those directly called. So if these commands don't make these calls, I should ignore them... and I'd also wonder if the program is getting off track with subsequent calls.
CAE381: {FA-02} Pseudo-randomly choose to branch backwards 2 bytes ($CAE37F) with 50 % chance
CAE383: {FC-0D} Branch backwards 13 bytes ($CAE376)
The FF6 Wiki states:
FA $C0B8C7 Stop temporarily played song
C0/9A52: 1A B9 (act. FC: ** NOT USED **)
Wondering which are correct. My concern, outside of accuracy for the wiki, is that I'm parsing events for calls to other subroutines, so I can map given events connected to those directly called. So if these commands don't make these calls, I should ignore them... and I'd also wonder if the program is getting off track with subsequent calls.
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