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Final Fantasy Tactics Chocobo
hey guys, it's pretty much been forever since I posted anything so here I go lol
I decided to edit the vanilla FF6 chocobo to make it look more like it's FFT counterpart, this includes overworld, battle, and mode 7 (when you're actually riding the chocobo)
I used the sprite from FFRK as a reference and recreated the missing frames and mode 7 sprites from scratch
here is the download link
https://ff6hacking.com/patches/FFT_Chocobo.zip
here are some images
there are IPS files for both headered and non headered roms
please make sure you read the "read me" file before patching
feel free to use but please give credit if you do
and most importantly enjoy
I decided to edit the vanilla FF6 chocobo to make it look more like it's FFT counterpart, this includes overworld, battle, and mode 7 (when you're actually riding the chocobo)
I used the sprite from FFRK as a reference and recreated the missing frames and mode 7 sprites from scratch
here is the download link
https://ff6hacking.com/patches/FFT_Chocobo.zip
here are some images
there are IPS files for both headered and non headered roms
please make sure you read the "read me" file before patching
feel free to use but please give credit if you do
and most importantly enjoy
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"
-HNIC
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