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Patch: Variable-Width Small Font for Longer Names

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(Updated 1/15/2021)

Hi everyone,

Here's a patch I've been working on for a month or so. It replaces the small fixed-width font with a variable-width one, allowing the SNES version of the game to use the GBA names of enemies, items, spells, abilities, etc. It's compatible with, but doesn't require, the Ted Woolsey Uncensored Edition. Here are some screenshots with this patch on top of the Ted Woolsey Uncensored Edition:

[Image: CJIQY5v.png]
[Image: 7Ajsioe.png]
[Image: M8chBX6.png]
[Image: WDYsKXj.png]

The zip file contains two patches. Use ff6vwf.ips on top of the vanilla 1.0 ROM, or ff6twuevwf.ips on top of the Ted Woolsey Uncensored Edition.

Note that this should be considered alpha quality. Please feel free to report bugs.

Known issues:
  • Multi-targeting spells in the menu causes portraits to blink for a bit.
  • There is some minor glitchy text during the cutscenes in the Vargas fight.
  • Page up/page down in menus is slower than it could be.
  • The window closing animation during encounters can cause the wrong text to be displayed for a few frames.
  • Portraits blink when changing the order of party members in the menu.
I posted the source on GitHub: http://github.com/tachimarten/snes-vwf You'll need ca65 to assemble it.

Thanks for all the excellent info on the wiki, especially the disassemblies. It made this project much easier!


Attached Files
.zip  ff6vwf.zip (34.65 KB, 39 downloads)
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  • assassin (12-09-2020), DrakeyC (12-16-2020), Gi Nattak (12-09-2020), madsiur (12-09-2020), NPCnextdoor (12-09-2020), Rodimus Primal (01-21-2021), seibaby (12-09-2020), SilentEnigma (12-09-2020), SSJ Rick (12-16-2020), Warrax (12-17-2020)



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Patch: Variable-Width Small Font for Longer Names - by tachiweasel - 12-09-2020, 01:52 AM

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