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Antinomia: FF6
04-01-2023, 07:27 PM
Phew, you guys were right about the Gau event being janky. I finally got it working, but I don't want to touch it beyond giving Leo his one line and leaving it at that. I don't understand why it differentiates between who's in your party vs. who's been collected to determine who gets to talk in that scene, except I guess to avoid having to change your party. But is there any good reason why it chose to represent the rest of the collected party members as NPCs instead of just creating actors $00-$09 on the screen at their appropriate positions? Then it could just call them by $00-$09 whether they were in the party or not, then at the end of the event, clean it up with a switch statement to delete all the actors who aren't in the party.
But, this wasn't important enough to try to re-code the whole thing. This is good enough for my purposes.
![[Image: cBELzOA.png]](https://i.imgur.com/cBELzOA.png)
After this, I'm gonna go around cleaning up some miscellaneous WoR stuff and finish re-translating the rest of the script, then it's on to the ending!
But, this wasn't important enough to try to re-code the whole thing. This is good enough for my purposes.
![[Image: cBELzOA.png]](https://i.imgur.com/cBELzOA.png)
After this, I'm gonna go around cleaning up some miscellaneous WoR stuff and finish re-translating the rest of the script, then it's on to the ending!
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