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Final Fantasy VI: Revised Old Style Edition

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Joined: Feb 2016
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Here we go...
Happy 26th Anniversary of FF6!

I am pleased to share with you all my (until now) secret project and latest monomaniacal endeavor:

Final Fantasy VI: Revised Old Style Edition

Current version: v2.00 (updated 2024-04-02)
Download

This project is an attempt at making a worthwhile contribution to the already well-trodden field of FF6 improvement hacks. (Yikes?)

From the Readme:

Quote:Final Fantasy VI: Revised Old Style Edition is a thorough and nostalgic revision of the text and presentation of Final Fantasy VI for SNES.

The purpose of the hack is to refine FF6's surface-level elements according to the standard set by the PS1-era FF titles (e.g. FF Origins), while preserving the scope and difficulty of the game as Square designed it. This is a classic improvement-type hack intended for newcomers and veterans alike.

The dialog script has been revised based on multiple translation efforts, both official (SNES/Woolsey, GBA/Slattery) and unofficial (kWhazit, Clyde Mandelin, Lina Darkstar, et al.). It aims to combine the completeness and accuracy of the GBA with the energy and pacing of the SNES, sans censorship. Much of the official English text is retained in the updated script, particularly where the SNES and GBA agree closely with one another. When unofficial sources are used, the wording is adapted as necessary to maintain cohesion with the overall script.

FF6:ROSE introduces two major advancements in its localization:

  1. Numerous instances of mismatched character dialects, continuity errors, and unnecessary speaker ambiguity have been resolved for the first time using a novel method of dialog customization.
  2. The names of almost all enemies and items have been retranslated at full length. Originally, these names were limited for technical reasons to 10 and 12 letters, respectively. Using an expanded pool of monospace font graphics, the names of enemies and items now reach up to 14 and 16 letters in length, respectively, and only a handful require abbreviation.
FF6:ROSE is built on a modified version of C. V. Reynold's Bug-Fix Compilation. It also includes decensored graphics and multiple quality-of-life enhancements. Several of the new features have either been developed from scratch or updated by the author specifically for this hack.


Screenshots:

[Image: ff6rose-opening.PNG] [Image: ff6rose-line2.PNG] [Image: ff6rose-magitek.PNG] [Image: ff6rose-equip.PNG] [Image: ff6rose-dynamic.PNG] [Image: ff6rose-coliseum.PNG]


For more screens and info, visit the project webpage.


FF6: Revised Old Style Edition builds on the work of many, many FF6 fans and hackers.
Most notably from the ff6hacking.com community:
  • C. V. Reynolds - Bugfix compilation
  • Leet Sketcher - Bugfixes, visual ehancements, and quality-of-life enhancements
  • Madsiur - Strategy for adding a new option switch to the config menu, documentation
  • Imzogelmo - Bugfixes & documentation
  • Gi Nattak - Bugfixes
  • Angelo26 - The original Restored Ability Names
  • Subtraction - Keeping Leet Sketcher honest
  • SSJ Rick - WOR Dark World hack
  • viviy93 - Uncensored graphics compilation
  • assassin - Bugfixes
  • Drakkhen - Bugfixes
  • Bydoless - Bugfixes
  • DarkMage - Secondary text source: FF6 Improvement project
  • Rodimus Primal - Secondary text source: FF6 Ted Woolsey Uncensored Edition
  • Dr. Meat - Secondary text source: FF6 Relocalization Project
  • Spooniest - Early inspiration & secondary text source: FF6 Stand Guard!
  • ...And anyone else here I have missed (let me know!).
Thank you all for the great hacks, patches, tools, documentation, and helpful feedback that has made this project possible.
And thank you especially making your work freely available for projects like this one.

See the Readme file for a full list of credits.

If you or anyone believes they have been inadequately credited, or their work has been misused by this hack, please do not hesitate to contact me.

Over the coming weeks year or so I will be extracting and releasing many of the individual features of the hack as standalone patches.
If yet another FF6 "attempted definitive" hack isn't your thing, the standalone features may be worth a look once they arrive.


Any feedback you may have is especially appreciated during the initial stages of release.

Cheers!

.zip  FF6-RevisedOldStyleEdition_v2-00.zip (1.53 MB, 18 downloads)
Quote  
[-] The following 11 users say Thank You to SilentEnigma for this post:
  • Gi Nattak (04-02-2020), JWhiteLXXXIX (04-03-2020), Kusanagi_999 (08-17-2020), madsiur (04-03-2020), Matt (06-21-2020), Mr_Hickey (04-08-2022), PowerPanda (04-03-2020), Rodimus Primal (04-06-2020), seibaby (04-03-2020), SSJ Rick (05-17-2020), T92 (05-10-2022)



Messages In This Thread
Final Fantasy VI: Revised Old Style Edition - by SilentEnigma - 04-02-2020, 07:58 PM
RE: Final Fantasy VI: Revised Old Style Edition - by REDTITAN - 10-12-2021, 02:26 PM

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