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FFVI Worlds Collide
01-27-2020, 09:50 PM
I was going to wait until much later to suggest this, but since people are already posting about characters already. Here is my take on characters. There should only be 14 characters in the roster (Terra up to Umaro). But now, here is the fun part. Baram, Leo, Banon, Kefka, Gestahl, "Cadet", "Merchant", "Doma Sentry", "Narshe Guard", Maria, Daryl, Rachel, Yura, Maduin, and many other Final Fantasy VI characters should be available to the shuffling of the character roster (14 only). I even saw a bird/seagull made into a character, how imaginative can one be! For the Morph sprite (Esper Terra), a male equivalent should be created by giving short hair and a male torso. A male character can end up with the Morph command.
Many of these characters already have a full spritesheet, including chocobo riding sprite and portrait while others are lacking (chocobo riding sprite) such as Kefka for example (last time I check). But these can be made. The "nameless" characters can be assign these unused actors who have names; Tork, Jade, Custer, Fabian, Drake, Sara, Case, Siele, Ray, Reiker, Lance, Bob, Pepper, Tau, Victor, and Ho. Only characters with full spritesheet should be accepted and used. If portraits prove a nuisance for spriter(s) to make, maybe do away with portraits altogether and replace them with the idle sprite of said character similar to how Final Fantasy V's main menu.
There should be an option to choose our 14 characters right at the start. Of course, the characters being totally randomized (any character/free for all) should be present as well.
Many of these characters already have a full spritesheet, including chocobo riding sprite and portrait while others are lacking (chocobo riding sprite) such as Kefka for example (last time I check). But these can be made. The "nameless" characters can be assign these unused actors who have names; Tork, Jade, Custer, Fabian, Drake, Sara, Case, Siele, Ray, Reiker, Lance, Bob, Pepper, Tau, Victor, and Ho. Only characters with full spritesheet should be accepted and used. If portraits prove a nuisance for spriter(s) to make, maybe do away with portraits altogether and replace them with the idle sprite of said character similar to how Final Fantasy V's main menu.
There should be an option to choose our 14 characters right at the start. Of course, the characters being totally randomized (any character/free for all) should be present as well.
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