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FFVI Worlds Collide
01-12-2020, 04:56 PM
I just completed a seed on stream and here are my thoughts. I was able to recruit all the Characters and did everything that I could. I did of course finish the game but I went back doing the stuff that I was missing. I do really like WC being a open world race experience from start to finish (The same way FF4 FE and FF5 Career Day is)
Couple of comments regarding my experience :
- The seed file doesn't have the seed number attach to it (Just an observation but I assume it is already in the plan of having it).
- I generated the seed with "Items-Equipable-Original" and it seems it failed to do so. I was able to equip weapons that were not supposed to be equipable from the original game. (Fixed Dice on Sabin and Edgar among other things). Possibly a bug with the generator.
- It would be a good quality of life thing to have a counter somewhere on the Esper screen that would say how many Espers you own (Instead of having to count them manually).
- Some items feels overpowered and overshadows the rest. During my playthrough I was able to get 3 Fixed Dice and 3 Offerings, so everyboss that I did I killed them with that weapon. I don't necessarily ask for nerfing them (In fact I rather keep the stats as the same as Vanilla), but maybe have an option when generating the seed to remove some overkill items from the pool.
I tried to go through everything, but I couldn't find all the Espers in the game. Wasn't able to tell if all of them are in the game and I just missed some of the stuff, or they are not.
Overall this is a very good randomizer so far and has potential! Looking forward to see its development.
Couple of comments regarding my experience :
- The seed file doesn't have the seed number attach to it (Just an observation but I assume it is already in the plan of having it).
- I generated the seed with "Items-Equipable-Original" and it seems it failed to do so. I was able to equip weapons that were not supposed to be equipable from the original game. (Fixed Dice on Sabin and Edgar among other things). Possibly a bug with the generator.
- It would be a good quality of life thing to have a counter somewhere on the Esper screen that would say how many Espers you own (Instead of having to count them manually).
- Some items feels overpowered and overshadows the rest. During my playthrough I was able to get 3 Fixed Dice and 3 Offerings, so everyboss that I did I killed them with that weapon. I don't necessarily ask for nerfing them (In fact I rather keep the stats as the same as Vanilla), but maybe have an option when generating the seed to remove some overkill items from the pool.
I tried to go through everything, but I couldn't find all the Espers in the game. Wasn't able to tell if all of them are in the game and I just missed some of the stuff, or they are not.
Overall this is a very good randomizer so far and has potential! Looking forward to see its development.
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