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The difficulty spike: how would you address this situation?
12-06-2020, 09:32 PM
(12-05-2020, 04:44 PM)MysticLord Wrote: I apologize in advance for the necrobump, but if you're still having issues with this fight why not reduce the parties from 3 to 2?I actually went with a combination of all the solutions I pitched in the first post (though Edgar's buff was negligible and mostly a result of changes to how actions are queued).
Mog really only becomes necessary if the player is going for a turtle strategy (which is what I usually do... park three parties in three choke-points and let the enemies break against me), so his addition didn't really impact the fight for the speed strat (though players may toss him in their big party to learn FrostyHop).
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