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FFVI PSX hacking
07-16-2019, 02:14 PM
Hi everyone! Hope my topic is in the right place. I'm trying to make hack for the PS1 version, especially to change some esper & monster sprites. As far as I've understood, these resourses should be in file called MONCHR.BIN. I guess the graphics is in tiles, I tried to view it in TileMolester, but no matter what I did, the only thing I can see is something like in the attached example.
Looks like some... parts of the monsters? The parameters of the program: 4bpp linear, reverse-order.
Probably the graphics are packed somehow? I know the PS1 version is not as popular as the SNES especially for the hacks, so I can only hope that the resourses and the formats of both versions have something in common. Is there a way to unpack and change such graphics? Any help would be appreciated, thanx in advance!
Looks like some... parts of the monsters? The parameters of the program: 4bpp linear, reverse-order.
Probably the graphics are packed somehow? I know the PS1 version is not as popular as the SNES especially for the hacks, so I can only hope that the resourses and the formats of both versions have something in common. Is there a way to unpack and change such graphics? Any help would be appreciated, thanx in advance!
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