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25th & 10th Anniversary Challenge
This is very VERY useful information! Thank you GiNattak!
...I kinda already changed the game to deal with the brown palette (color-coded the soldiers by general: Green is Leo, Blue is Celes, Red is Kefka), but I will keep this information on hand in case more menu shenanigans come up.
EDIT: Interesting fact, Locke's Soldier Disguise battle graphics are hard-coded somewhere that has not yet been documented. I didn't find the location but did find that it's tied to Event Flag $103 (wearing officer disguise), and NOT to position $17 in the battle palettes/battle pointers tables ($C2CE2B and $C2CE45 entry 24). By changing all 30 calls to event flag $103 to event flag $0FF (unused), I was able to circumvent this override.
To be clear, this is about Soldier 2's battle graphics, not the menu OAM which is well-documented in C3.
Thought I'd share since it kinda shows that Soldier 2 is more work than he's worth... if you're using disguises in your hack you should steer clear of him and event flag $103.
...I kinda already changed the game to deal with the brown palette (color-coded the soldiers by general: Green is Leo, Blue is Celes, Red is Kefka), but I will keep this information on hand in case more menu shenanigans come up.
EDIT: Interesting fact, Locke's Soldier Disguise battle graphics are hard-coded somewhere that has not yet been documented. I didn't find the location but did find that it's tied to Event Flag $103 (wearing officer disguise), and NOT to position $17 in the battle palettes/battle pointers tables ($C2CE2B and $C2CE45 entry 24). By changing all 30 calls to event flag $103 to event flag $0FF (unused), I was able to circumvent this override.
To be clear, this is about Soldier 2's battle graphics, not the menu OAM which is well-documented in C3.
Thought I'd share since it kinda shows that Soldier 2 is more work than he's worth... if you're using disguises in your hack you should steer clear of him and event flag $103.
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