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Final Fantasy III NES - Job System Improvement
08-15-2018, 09:42 AM
(This post was last modified: 08-26-2018, 01:43 AM by Binarynova.)
Final Fantasy III - Job System Improvement
Final version (v2.1) is finished! Download from my site here or at ROMHacking.net here.
The original Final Fantasy 3, for the Famicom, is a great game stuck with some of the worst one-off mechanics from a bygone era. While all of the other 2D era Final Fantasy games got re-released for the Game Boy Advance with all sorts of updates, Final Fantasy 3 saw no such treatment until the DS. But it's less of a re-release and more of an entirely new game, wrought with its own problems.
This hack aims to update a very important mechanic: the Job System.
What exactly does this hack do? There are three separate files.
1) Removes the CP cost of changing jobs.
Final version (v2.1) is finished! Download from my site here or at ROMHacking.net here.
The original Final Fantasy 3, for the Famicom, is a great game stuck with some of the worst one-off mechanics from a bygone era. While all of the other 2D era Final Fantasy games got re-released for the Game Boy Advance with all sorts of updates, Final Fantasy 3 saw no such treatment until the DS. But it's less of a re-release and more of an entirely new game, wrought with its own problems.
This hack aims to update a very important mechanic: the Job System.
What exactly does this hack do? There are three separate files.
1) Removes the CP cost of changing jobs.
- Menus no longer show you your CP total.
- Changing jobs costs 0 CP.
- The end of combat messages no longer show you how many CP you've gained.
- Instead of showing the "CP Cost" next to each job, the menu now shows the characters' Job Skill Levels.
- This is an improvement that is basically exclusive to the AWJ translation. The original Japanese version and some other translations already show both "CP Cost" and Skill Level. You can skip this one if playing something other than the AWJ translation, but you'll still see the CP Cost even though it won't do anything.
- No more "Removed" prompt when you remove equipment.
- No more "Yes/No" confirmation when changing jobs.
- When switching jobs, instead of getting an error if the character has equipment, that character's equipment is automatically un-equipped.
- If the equipment can't be removed because of a full inventory, you'll get the, "You must remove equipment..." error message.
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