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FF3: Enix Disrupted

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Aftermath
New magic, Items, character swaps, and some characters skills waver.
New Espers, etc.

I'm following the foot steps of ROTDS, A complete custom hack. But since it's more battle oriented it'll be more arcade style where you work for really good loot, dungeon crawls, many enemies, new bosses, super bosses.

Key factors are playability and replayability.

New magic like "Aqua" "Aquaja" and "Storm" (More to come)
Add new methods and elements to the roster for magic users.
Qrter (Soon to be removed) and Demi (Already removed) are taken out for new spells, instead of using fractional damage, I would prefer a new effect entirely.
"Plague" is a 3rd tier spell that casts both "Poison" and "Regen" to increase the amount of "ticks" that do damage via poison for example.

Also replaced Umaro with a remake of James White's Arch Mage

.png  Umaro.png (599 bytes, 58 downloads)
   
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Messages In This Thread
So, I'm developing a project... - by OG Cole-Slaw - 07-25-2018, 03:04 PM
RE: FF3: Enix Disrupted - by madsiur - 08-04-2018, 04:45 PM
RE: FF3: Enix Disrupted - by JWhiteLXXXIX - 08-05-2018, 05:12 AM
RE: FF3: Enix Disrupted - by OG Cole-Slaw - 10-27-2018, 03:55 PM
RE: So, I'm developing a project... - by madsiur - 07-26-2018, 12:09 AM
RE: Untitled project (Need a few testers) - by OG Cole-Slaw - 07-30-2018, 11:44 AM
FF3: Enix Disrupted - by OG Cole-Slaw - 08-04-2018, 04:20 PM

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