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IOS Portraits for SNES (Finished)

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(07-12-2018, 12:12 AM)madsiur Wrote:
(07-10-2018, 02:18 PM)PowerPanda Wrote: OAM expansion is not needed at the moment, as HatZen just replaced the sprites in the Shop screen with the list of names.

The $C3 OAM calls also cover roster select screen and save screen. Second one is not an issue since sprite $0E and $0F already have partial data for this but roster select screen might still be an issue, unless you switch it to have "shop fanfare poses".

I've tested the Save Screen and Party Select Screen with every spritesheet up to Kefka ($15). Realistically, without expanding the rom and relocating the sprites, that's as far as anyone will need to go. There only bug is the wrong palette on Esper Terra and Kefka. I figured out the source of this bug AND how to fix it here: https://www.ff6hacking.com/forums/thread...l#pid36282


Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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IOS Portraits for SNES (Finished) - by NeroTek - 06-29-2018, 01:32 AM
RE: IOS Portraits for SNES (Finished) - by PowerPanda - 07-12-2018, 09:44 AM

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