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[Patch] Relics Damage
05-03-2018, 03:51 AM
Download: Relics Damage
The patch allows the three relics (atlas armlet, earring and hero ring) that raises physic or magic damage to stack up. Each individual relic will contribute with 25% damage bonus based if the attack is physic or magic. Any combination of the three relics can be used, and the bonus damage will sum up.
Because technical reasons and balance, only the relics are checked in the patch for their 'raise physic damage' and 'raise magic damage' flags. All other equipment (weapon, shield, hat and armor) are ignored for the related flags, even if the flags are active.
The patch allows the three relics (atlas armlet, earring and hero ring) that raises physic or magic damage to stack up. Each individual relic will contribute with 25% damage bonus based if the attack is physic or magic. Any combination of the three relics can be used, and the bonus damage will sum up.
Because technical reasons and balance, only the relics are checked in the patch for their 'raise physic damage' and 'raise magic damage' flags. All other equipment (weapon, shield, hat and armor) are ignored for the related flags, even if the flags are active.
The following 6 users say Thank You to HatZen08 for this post:
• DrakeyC (05-03-2018), Gi Nattak (05-03-2018), madsiur (05-03-2018), PowerPanda (07-07-2018), Robo Jesus (05-20-2019), SSJ Rick (07-09-2018)
• DrakeyC (05-03-2018), Gi Nattak (05-03-2018), madsiur (05-03-2018), PowerPanda (07-07-2018), Robo Jesus (05-20-2019), SSJ Rick (07-09-2018)
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