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Add wind effect to a custom song.

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DC 04 and DC 03 tracks should be right. You'd need to change the track pointers as well as paste it onto the end of your song, of course.

For Beyond Chaos, when any song is used in place of Dark World, we first adjust the channels so that what used to be 1 is now 3, 2 to 4, and so on (getting rid of the pointers for 7 and 8) then paste this MML onto the end:

Code:
{1}
l16p64o3@4%a8p0,40,235v0,255,191m40,+2v10v192,40d8. $ [2^1  
m40,+5^4.m24,-5]^12m48,+21^4.m48,-21^8
;

{2}
l16p64%p1o6@3p0,68,56v0,160,191%a4v10v192,40a64 $ ^2  
[2m44,+7^8.m132,-8^1  m44,+8^8.m44,-10^8.]m24,+6
;

Some important considerations for using the wind sound:
- It uses the pitch modulation function, which means CHANNEL ORDER MATTERS. Specifically, the channel with @4 / DC04 must ALWAYS come IMMEDIATELY before the channel with @3 / DC03 or it will sound wrong.
- It's just one long, continuous note that is never restarted. This means that if it gets interrupted by a sound effect, it'll screw up the sound until the song restarts. The original puts the wind in channels 1 and 2 and you probably should too - though 3 and 4 are *probably* also safe. I've never been able to confirm whether sound effects can interrupt channel 4, but i've seen no evidence for it (5 absolutely can be interrupted, though, in a situation with a lot of sound playing like rapid menuing during Ultima cast).

Note that neither of these apply to the Zozo rain sound.

Just to make sure it doesn't get confusing, by the way, I should make sure it's clear that all the stuff about channel order is ONLY about the order of the channel pointers in the header (or the placement of numbers in braces, if you're using MML). It doesn't matter that the wind tracks are the last two tracks stored in the file; it only matters that the pointers to those tracks are the first two track pointers.
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Messages In This Thread
RE: Add wind effect to a custom song. - by edale - 02-13-2018, 04:19 AM
RE: Add wind effect to a custom song. - by emberling - 01-22-2020, 08:19 AM

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