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FFVI: Divergent Paths
06-11-2021, 10:59 AM
(This post was last modified: 06-11-2021, 11:07 AM by PowerPanda.)
RC4 is Available for Download
Changes:
Celes's statuses are restored before the Razing of Vector scene, so poison, KO, etc. are cleared. Thanks Sarah-ga for finding that!
All instances of the Invincible Guardian boss have been changed to non-battle event scenes.
Talking to Interceptor aboard the Falcon will restore the Dog Block status to Shadow. If you have Relm in the lead of the party, she will also gain Dog Block.
Lone Wolf's shop aboard the Falcon has been reworked to be more useful. This includes adding X-Potions and X-Ethers, though they are QUITE pricey.
Shadow's Throwing Star weapons have been balanced to account for their piercing damage. Tack Star is still the best equippable weapon that Shadow has, but the Ninja Star is equivalent to the Striker for most enemies. Gotta say I am loving this change. It gives Shadow a unique utility.
Cadet has had its name reverted back to Templar for the Alphabetical Rage sorting.
Mantodea's attack strength has been dropped from 180 (which I'm convinced is a bug) to 36... still one of the strongest enemies in the game, but a little more reasonably so. This should help you get the Imp-Partisan without dieing.
And, as always, several typos have been fixed.
I have decided to not rebalance the Stamina stat for this hack. It's an excellent idea, but not something I can afford to do at this point.
I will be out of town on vacation for a week, so I may not respond to additional bug reports right away.
Changes:
Celes's statuses are restored before the Razing of Vector scene, so poison, KO, etc. are cleared. Thanks Sarah-ga for finding that!
All instances of the Invincible Guardian boss have been changed to non-battle event scenes.
Talking to Interceptor aboard the Falcon will restore the Dog Block status to Shadow. If you have Relm in the lead of the party, she will also gain Dog Block.
Lone Wolf's shop aboard the Falcon has been reworked to be more useful. This includes adding X-Potions and X-Ethers, though they are QUITE pricey.
Shadow's Throwing Star weapons have been balanced to account for their piercing damage. Tack Star is still the best equippable weapon that Shadow has, but the Ninja Star is equivalent to the Striker for most enemies. Gotta say I am loving this change. It gives Shadow a unique utility.
Cadet has had its name reverted back to Templar for the Alphabetical Rage sorting.
Mantodea's attack strength has been dropped from 180 (which I'm convinced is a bug) to 36... still one of the strongest enemies in the game, but a little more reasonably so. This should help you get the Imp-Partisan without dieing.
And, as always, several typos have been fixed.
I have decided to not rebalance the Stamina stat for this hack. It's an excellent idea, but not something I can afford to do at this point.
I will be out of town on vacation for a week, so I may not respond to additional bug reports right away.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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