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Final fantasy II (Nes): Alternate Realm
08-28-2017, 07:34 PM
Actually Madsiur, in final fantasy 2, the damage cap can be broken, it just doesn't display such in the 16 bit ports. However, in the nes version, if you did 10324 damage, it would display as 0324 as the 5th digit isn't rendered. You'll come across the sight of that damage cap breaking pain via split 16 used by end game bosses. Plus the cure spell was buffed on the account its the way the end game battles are more doable so single heals heal around 4kish.
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