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MMMMMagic 2.0
MMMMMagic (magic expansion patch)
Version: 2.0
Release Date: 9/17/2016
Author: B-Run
Applies to: FF3us 1.0 ROM
ROM should be expanded prior to patching using FF3usME, Lunar Expand, or manually.
Download (Advanced)
Download (Plug and Play)
Three months and 200+ hours in development; the MMMMMagic update is here!
This patch updates the magic system in FF3us to be more RAM efficient, enabling hackers to have up to 16 unique, reusable magic lists and an extra 10 new spells within those lists. New spells can be set into espers and natural magic just like any other spell. In addition to this expansion, there is increased flexibility in editing for hackers:
This expansion is primarily accomplished by tracking spell progression by esper instead of by spell. Once a spell is ready to be learned, it enables a bit for that spell for that character. Due to this change, the ability to learn magic from equipment is disabled. However, this is partially offset by the addition of event command 66 which allows spells to be learned in event code. Event command 66 is a 3 byte command that follows the format "66 AA BB", where AA=list ID, and BB=spell ID.
There are two versions of the patch: the Advanced and the Plug-and-Play versions.
MMMMMagic 2.0 Advanced
The "Advanced" version of the hack does not set up any new spells for you. This is designed for hackers who are more comfortable editing data and want to choose how/where to implement new spells. Check the "readme" for instructions on how to add up to 10 new spells to the spell list.
[b]What's included with in "MMMMMagic.zip":
MMMMMagic 2.0 Plug-and-Play
The "Plug-and-Play" version of the hack adds 10 new spells, overwriting desperation attacks, and places them on appropriate espers. This is for hackers who are less comfortable editing certain kinds of data within hex. You can still edit these new spells and using the instructions included you can edit just as much as the "advanced" version of the patch.
What's included with in "MMMMMagic Plug-and-Play.zip":
Working on this patch has been a great learning experience for me. Please don't hesitate to ask questions about this patch or the magic system in general. I encourage everyone to take their hacking to the next level. Dig in. Learn as much as you can. There's always something more that can be done. Make your hack exactly what you want it to be. I hope that this patch can help you get there.
Happy Hacking!
Version: 2.0
Release Date: 9/17/2016
Author: B-Run
Applies to: FF3us 1.0 ROM
ROM should be expanded prior to patching using FF3usME, Lunar Expand, or manually.
Download (Advanced)
Download (Plug and Play)
Three months and 200+ hours in development; the MMMMMagic update is here!
This patch updates the magic system in FF3us to be more RAM efficient, enabling hackers to have up to 16 unique, reusable magic lists and an extra 10 new spells within those lists. New spells can be set into espers and natural magic just like any other spell. In addition to this expansion, there is increased flexibility in editing for hackers:
- edit what spells appear in the magic menu,
- edit spell menu order,
- edit who gets which magic list,
- edit who gets cumulative (Gogo-style) magic,
- edit what is considered black/gray/white magic,
- allows magic to be learned via event command 66,
- frees up 85 ($55) bytes of SRAM
This expansion is primarily accomplished by tracking spell progression by esper instead of by spell. Once a spell is ready to be learned, it enables a bit for that spell for that character. Due to this change, the ability to learn magic from equipment is disabled. However, this is partially offset by the addition of event command 66 which allows spells to be learned in event code. Event command 66 is a 3 byte command that follows the format "66 AA BB", where AA=list ID, and BB=spell ID.
There are two versions of the patch: the Advanced and the Plug-and-Play versions.
MMMMMagic 2.0 Advanced
The "Advanced" version of the hack does not set up any new spells for you. This is designed for hackers who are more comfortable editing data and want to choose how/where to implement new spells. Check the "readme" for instructions on how to add up to 10 new spells to the spell list.
[b]What's included with in "MMMMMagic.zip":
- MMMMMagic.ips (Lunar IPS patch for headered ROM)
- MMMMMagic.asm (xkas patch)
- MMMMMagic.txt (full disassembly for the patch)
- SpellDesc.bin (spell description data, imported by the .asm)
- SpellDescPntr.bin (spell description pointers, imported by the .asm)
- readme.txt (important "how to" information)
MMMMMagic 2.0 Plug-and-Play
The "Plug-and-Play" version of the hack adds 10 new spells, overwriting desperation attacks, and places them on appropriate espers. This is for hackers who are less comfortable editing certain kinds of data within hex. You can still edit these new spells and using the instructions included you can edit just as much as the "advanced" version of the patch.
What's included with in "MMMMMagic Plug-and-Play.zip":
- MMMMMagic-PNP-header.ips (Lunar IPS patch for headered ROM)
- MMMMMagic-PNP.ips (Lunar IPS patch for unheadered ROM)
- MMMMMagic.txt (full disassembly for the patch)
- readme.txt (important "how to" information)
Code:
Drain2
Drains HP from all enemies
MP Cost: 53
Power: 66
On Esper: Fenrir (x2)
Virus
Poison-elemental attack
MP Cost: 66
Power: 114
Status: Poison
On Esper: ZoneSeek (x3)
Octant
Cuts all enemies HP by 7/8
MP Cost: 67
On Esper: Terrato (x2)
Flood
Unfocused Water-elemental attack
MP Cost: 60
Power: 100
On Esper: Ragnarok (x2)
Blind
Blinds target
MP Cost: 7
Status: Blind
On Esper: Stray (x2), Phantom (x5)
Blink
Avoids 1 physical attack
MP Cost: 19
Status: Image
On Esper: Raiden (x3)
Morph
Turns enemy into an item
MP Cost: 38
On Esper: Ragnarok (x2)
Wall
Casts Shell/Safe on target
MP Cost: 45
Status: Safe/Shell
On Esper: Golem (x1)
Renew
Recovers HP and gives Regen
MP Cost: 28
Power: 24
Status: Regen
On Esper: Alexandr (x2)
Heal
Recovers HP and cures status ailments
MP Cost: 38
Power: 32
LiftStatus:Dark,Poison,Petrify,Mute,Muddle,Seizure,Sleep,Slow,Stop
On Esper: Starlet (x1)
Working on this patch has been a great learning experience for me. Please don't hesitate to ask questions about this patch or the magic system in general. I encourage everyone to take their hacking to the next level. Dig in. Learn as much as you can. There's always something more that can be done. Make your hack exactly what you want it to be. I hope that this patch can help you get there.
Happy Hacking!
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