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FF6Tools - Browser-Based ROM Editor
10-23-2017, 04:19 PM
(10-23-2017, 02:46 PM)Everything Wrote: I'm definitely interested in looking at other ways to make it more accessible to Windows users though. I think most of the underlying Swift code could be rewritten in C# or Java (or even C), but I'm not terribly familiar with UI programming other than Cocoa. Any ideas on how to make a cross-platform UI? Maybe something browser-based? I've never done HTML or anything, but it might be cool to learn.
For Windows, the C# UI stuff is either WPF / XAML or Windows Forms (no longer developed since 2008). I use WPF for my FF6AE editor. What is cross platform and really neat is Qt but you gotta use C++ with Qt custom types. It's like writing C++ in a different way. Qt is cross platform (Linux, OS X and Windows) but you gotta code more to be able to compile on all three OS.
As for a browser base app, it could be a solution if you make it working on at least Firefox and Chrome.
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