The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 895 - File: showthread.php PHP 7.3.33 (Linux)
File Line Function
/showthread.php 895 errorHandler->error




Users browsing this thread: 1 Guest(s)
FF3j Battle Interface Upgrade

#1
Posts: 174
Threads: 23
Thanks Received: 22
Thanks Given: 7
Joined: Feb 2016
Reputation: 8
Status
Enlight
Hello!

I just finished revamping the battle interface for Final Fantasy III, based loosely on Final Fantasy IV. This has been on my bucket list for a long time, since we never got a 2D remake of this game. So here are the changes:
  • Windows are now quasi-FF4 style.
  • Unnecessary battle messages/commentary - the stuff that can be discerned from the animations alone - are bypassed. This speeds up the action a bit and looks cleaner.
  • Battle messages are re-positioned and displayed one at a time.
  • The monster list window on the left stays drawn during the action, updating after each actor's turn.
  • Damage numbers are white, as is the series standard (they're easier to read that way, too).
  • No more mandatory button press at the beginning of non-ambush battles. Rejoice!
  • No more character I.D. numbers blinking on targets during target selection.
  • Critical/status-afflicted sprites for Ranger, Dark Knight, and Sage have been flipped horizontally.
The patch applies to  FF3j English translation version by A.W.Jackson/Neill Corlett/SoM2Freak, v1.1.

Latest version is 1.6, updated 2022-05-28. Enjoy, and let me know what you think!

.zip  FF3j_BattleInterfaceUpgrade_v1.6.zip (8.72 KB, 5 downloads)
Quote  
[-] The following 2 users say Thank You to SilentEnigma for this post:
  • Binarynova (04-08-2016), T92 (05-28-2022)



Messages In This Thread
FF3j Battle Interface Upgrade - by SilentEnigma - 03-02-2016, 03:58 AM
RE: FF3j Battle Interface Upgrade - by Binarynova - 04-08-2016, 01:54 AM
RE: FF3j Battle Interface Upgrade - by Binarynova - 04-17-2016, 06:53 PM
RE: FF3j Battle Interface Upgrade - by Binarynova - 05-30-2016, 10:04 PM
RE: FF3j Battle Interface Upgrade - by Binarynova - 07-09-2016, 01:20 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite