Poll: What should be prioritized (multiple choices allowed) This poll is closed. |
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Events | 3 | 6.82% | |
Monster Graphics | 3 | 6.82% | |
Maps (FF6LE clone) | 3 | 6.82% | |
Sprites (characters) | 2 | 4.55% | |
Monster AI | 5 | 11.36% | |
Strings / Dialogues / Names | 3 | 6.82% | |
Spell data | 4 | 9.09% | |
Item data | 3 | 6.82% | |
Monster Data | 6 | 13.64% | |
Chest data | 3 | 6.82% | |
Animations data | 0 | 0% | |
Tilesets / Tiles Graphics | 0 | 0% | |
Shop Data | 2 | 4.55% | |
Monster Formation / Packs | 4 | 9.09% | |
Other misc data (see easy stuff) | 3 | 6.82% | |
Total | 44 vote(s) | 100% |
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FF6AE
07-20-2022, 11:05 AM
(07-19-2022, 10:06 PM)alleycat18 Wrote: Can someone please explain how the Level Factor Mechanic works on the Actor tab in FF6 Advance Editor.
When a character joins, they join with the average party level which is sum of all levels divided by the number of characters recruited. Then 2 is added to that average in your example for that character.
FYI if you want a more complete editor for FF6A there is FF6Tools: https://everything8215.github.io/ff6tools/ff6tools.html
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