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Patch: Selectable Script

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Thanks for the clarification. I thought it might be my complex, goofy rom configuration with its myriad of patches & tweaking that was responsible for the monsters not using Battle or Special. Turns out it's this patch that causes that. It's not acceptable to me because I got used to Rage Expansion's ability to let me use 4 diff spells for every monster, with Battle & Special added automatically as part of the algorithm. I thought it would be nice to add this patch too and get rid of the sometimes-annoying monster scripts, which I have to edit every time I change a monster's control list. But w/o Battle or Special being used, it just ruins the experience for me. Great patch to save space, though.
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Messages In This Thread
Patch: Selectable Script - by HatZen08 - 01-11-2016, 05:31 AM
RE: Patch: Selectable Script - by SenioritaAeslnd - 01-11-2016, 05:52 AM
RE: Patch: Selectable Script - by Gi Nattak - 01-11-2016, 05:58 AM
RE: Patch: Selectable Script - by SenioritaAeslnd - 01-11-2016, 07:34 AM
RE: Patch: Selectable Script - by HatZen08 - 01-11-2016, 08:25 AM
RE: Patch: Selectable Script - by Catone - 01-11-2016, 08:49 AM
RE: Patch: Selectable Script - by HatZen08 - 01-11-2016, 09:15 AM
RE: Patch: Selectable Script - by Tenkarider - 01-11-2016, 04:24 PM
RE: Patch: Selectable Script - by madsiur - 01-12-2016, 01:26 AM
RE: Patch: Selectable Script - by HatZen08 - 01-12-2016, 05:05 AM
RE: Patch: Selectable Script - by Dev J - 04-28-2017, 11:28 PM
RE: Patch: Selectable Script - by HatZen08 - 04-30-2017, 09:37 AM
RE: Patch: Selectable Script - by Dev J - 09-25-2019, 01:06 PM
RE: Patch: Selectable Script - by C-Dude - 09-25-2019, 04:54 PM
RE: Patch: Selectable Script - by Dev J - 09-26-2019, 11:45 AM
RE: Patch: Selectable Script - by doofenH - 04-05-2022, 04:35 AM
RE: Patch: Selectable Script - by madsiur - 04-05-2022, 08:21 AM
RE: Patch: Selectable Script - by doofenH - 04-05-2022, 09:48 AM
RE: Patch: Selectable Script - by madsiur - 04-05-2022, 03:47 PM

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