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Patch: Selectable Script
09-26-2019, 11:45 AM
Thanks for the clarification. I thought it might be my complex, goofy rom configuration with its myriad of patches & tweaking that was responsible for the monsters not using Battle or Special. Turns out it's this patch that causes that. It's not acceptable to me because I got used to Rage Expansion's ability to let me use 4 diff spells for every monster, with Battle & Special added automatically as part of the algorithm. I thought it would be nice to add this patch too and get rid of the sometimes-annoying monster scripts, which I have to edit every time I change a monster's control list. But w/o Battle or Special being used, it just ruins the experience for me. Great patch to save space, though.
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