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Crossover Crisis (demo abviable)

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Double posting here, but it's been a couple days and I think the break fits here more thematically than an edit.

I've finished the demo (and admittedly went a bit further to poke around Tongue ).  It's a pretty solid start overall!  I'd definitely want to see this hack come to fruition, especially with all the effort put in already. Smile Again, I'll list off some of the things that came to mind.

-The difficulty curve seems pretty smooth so far.  It transitioned fairly well from easy to light-medium difficulty.  I feel like the randoms and the bosses alike have also gotten more interesting as well since the earlier portions of the game (and not just because they are harder).

-If you return to Mt. Kolts (dang it, still can't remember the new name Tongue ) after talking with Engie, you will see a guard blocking the entrance.  This guard will chase the party out, from where they will exit to the world map.  However, you will appear in the middle of the water.  It's hard to catch all these stupid little event changes to match up with the World Map. Tongue ROTDS missed a bunch as well.

-You may already have noticed, but Headdy is unequipped before the Lete River ride.  But at any rate, it's cool to be rolling around the scenarios with unpredictable parties. Smile

-Just before the Lete River, I went back to the room with a single bed in it.  There's a (completely unmarked and impossible to guess, really) tile you can step on towards the bottom of that room that triggers a weird cutscene (that was also in vanilla). Some of the dialogue boxes there are blank. I suspect you missed this cutscene because it's so... random...

-Apparently I have a note to comment on the enemies in Headdy's scenario, but I wasn't very specific, so I have no clue what I wanted to say. Laugh

-I triggered a fight with the Heavy Armor in South Figaro during Twila's scenario.  At one point it threw a Dark Hood at me for some reason, and the game crashed.

-You may want to reduce the EXP from the enemies in Headdy's scenario.  Because it's so much longer than the others, at this rate Headdy's group ends up at a far higher level than everybody else.

-It would be cool to see that axe from the Patapons in Twila's scenario become a Key Item when you get it.  Of course, that's probably a fair bit of effort for a minor change, so your call, obviously.

Hopefully you find the feedback useful.  For every point, feel free to take it or leave it; obviously you have the final say.  I just felt it might be helpful to give an alternate perspective, particularly when it comes to things you may not have noticed (it's a large modification, after all, noticing everything is essentially impossible).


Confused Moogles FTW
 



Messages In This Thread
Crossover Crisis (demo abviable) - by Kugawattan - 01-01-2016, 10:21 PM
RE: Crossover Crisis - by Kugawattan - 01-01-2016, 10:23 PM
RE: Crossover Crisis - by madsiur - 01-01-2016, 11:49 PM
RE: Crossover Crisis - by Tenkarider - 01-02-2016, 04:29 PM
RE: Crossover Crisis - by Kugawattan - 01-03-2016, 09:09 AM
RE: Crossover Crisis - by Gi Nattak - 01-16-2016, 06:16 PM
RE: Crossover Crisis - by Kugawattan - 01-16-2016, 08:26 PM
RE: Crossover Crisis - by Gi Nattak - 01-16-2016, 09:18 PM
RE: Crossover Crisis - by Kugawattan - 01-16-2016, 09:29 PM
RE: Crossover Crisis - by Lockirby2 - 01-17-2016, 01:41 AM
RE: Crossover Crisis - by Lockirby2 - 01-19-2016, 10:27 PM
RE: Crossover Crisis - by Kugawattan - 01-21-2016, 06:47 PM
RE: Crossover Crisis - by Lockirby2 - 01-21-2016, 11:13 PM
RE: Crossover Crisis - by Kugawattan - 04-12-2016, 07:41 AM
RE: Crossover Crisis - by Kugawattan - 08-06-2016, 04:44 AM
RE: Crossover Crisis - by Lockirby2 - 04-12-2016, 09:28 AM
RE: Crossover Crisis - by Gi Nattak - 04-12-2016, 01:27 PM
RE: Crossover Crisis - by Kugawattan - 05-15-2016, 12:00 PM
RE: Crossover Crisis - by Lockirby2 - 05-15-2016, 12:13 PM
RE: Crossover Crisis - by Kugawattan - 05-15-2016, 12:37 PM
RE: Crossover Crisis - by B-Run - 05-23-2016, 11:43 AM
RE: Crossover Crisis - by Kugawattan - 05-23-2016, 01:46 PM
RE: Crossover Crisis - by B-Run - 05-24-2016, 07:58 AM
RE: Crossover Crisis - by Kugawattan - 05-24-2016, 11:57 AM
RE: Crossover Crisis - by madsiur - 05-24-2016, 08:53 PM
RE: Crossover Crisis - by B-Run - 05-25-2016, 08:25 AM
RE: Crossover Crisis (demo abviable) - by B-Run - 06-24-2016, 09:07 AM

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