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Patch: Replaced Command - Possess with 8 spell list
07-30-2022, 08:27 PM
Okay, I came across my notes for that one and... Yeah, LDA $2BAF (Load "current" command number) would obviously load CURRENT command.
Personally, I think it needs a rewrite to either only check certain characters, or an entirely different method of checking. Since I'm just now re-learning event code exclusively, it mightbe awhile before that happens. Of course, with what I'm doing now, I'll have to rewrite it anyway (that line about "is actor 15 or less" won't work with my build.
I mean, the main purpose was to make it requireminimal hex editing (usable without having to get intimate with hex) without screwing with much of anything else in the game. So, hopefully I'll make it to a rewrite and it'll be more stable and mostly complete-hex-noob friendly, but we'll just have to see.
Personally, I think it needs a rewrite to either only check certain characters, or an entirely different method of checking. Since I'm just now re-learning event code exclusively, it mightbe awhile before that happens. Of course, with what I'm doing now, I'll have to rewrite it anyway (that line about "is actor 15 or less" won't work with my build.
I mean, the main purpose was to make it requireminimal hex editing (usable without having to get intimate with hex) without screwing with much of anything else in the game. So, hopefully I'll make it to a rewrite and it'll be more stable and mostly complete-hex-noob friendly, but we'll just have to see.
The only true wisdom is knowing you know nothing.
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