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Patch: Replaced Command - Possess with 8 spell list
12-08-2015, 01:10 PM
At one point I had this new command using the Lore animation by default. While it worked a little smoother with alot of monster spells (probably because its ment to cast monster style spells already) it included the litle blue casting effect behind the actor. Maybe desirable for some, just didn't like it as default.
A quick adjustment would be to change the animation pointer entirely, but that would also remove the blue casting effect, so to do it proper I think the adjustment would have to be made at the animation code.
Could probably compare the code for Lore animation at C1/B8E5 and the general casting at C1/ABEB and start swapping values. Haven't looked at either enough to know what to change or attempt to convert half of it without changing all of it. That's where I'd start, other hand that info could be handled out in the great beyond.
A quick adjustment would be to change the animation pointer entirely, but that would also remove the blue casting effect, so to do it proper I think the adjustment would have to be made at the animation code.
Could probably compare the code for Lore animation at C1/B8E5 and the general casting at C1/ABEB and start swapping values. Haven't looked at either enough to know what to change or attempt to convert half of it without changing all of it. That's where I'd start, other hand that info could be handled out in the great beyond.
The only true wisdom is knowing you know nothing.
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