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Day/Night cycles in FF6

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Have you had any luck with the NPC issue LK? I just won a fight against a timer-related issue I was having in Zozo making pseudo-random lightning strike flashes w/ thunder sound via entrance event timers, the issue being when the timer was up and if the menu has been opened/map refreshed, the last NPC # on the map would break pose and face up, like your problem here. For me it was that dead girl NPC lying down in the streets... So what I did is simply throw in an action command for the culprit NPC with the same pose to make the NPC stay put right after the lightning strike (timer end).

Have you tried this fix already for your issue? Or is it somehow different and would not work for what you are doing? I know this would still not solve it for NPCs that are moving around, but this should work for all the shop NPCs at least. I'd think there should be a way to fix the walking around ones from turning up also, hopefully.

Lightning looks awesome in Zozo btw:
[Image: TQUcMtA.gif]

Another issue for this particular NPC was when I talked to the NPC after the timer ran out, she broke her pose again due to my edited entrance event code and because her event address was set to 5EB3 (simply return and break pose). So I gave her an event address that does the pose and everything is good now, she stays dead lol.


We are born, live, die and then do the same thing over again.
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Messages In This Thread
Day/Night cycles in FF6 - by Lockirby2 - 12-28-2013, 06:59 PM
RE: Day/Night cycles in FF6 - by Ghost XIII - 12-28-2013, 07:05 PM
RE: Day/Night cycles in FF6 - by CrumpledMedal - 12-28-2013, 08:34 PM
RE: Day/Night cycles in FF6 - by madsiur - 12-28-2013, 08:35 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 12-28-2013, 09:36 PM
RE: Day/Night cycles in FF6 - by madsiur - 12-28-2013, 10:27 PM
RE: Day/Night cycles in FF6 - by SSJ Rick - 12-28-2013, 11:02 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 12-29-2013, 12:10 AM
RE: Day/Night cycles in FF6 - by SSJ Rick - 12-29-2013, 06:16 AM
RE: Day/Night cycles in FF6 - by Lockirby2 - 12-29-2013, 03:57 PM
RE: Day/Night cycles in FF6 - by Ghost XIII - 12-29-2013, 06:31 PM
RE: Day/Night cycles in FF6 - by Angelo26 - 12-30-2013, 09:35 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 12-30-2013, 11:22 PM
RE: Day/Night cycles in FF6 - by Fire Storm - 01-03-2014, 02:05 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 01-26-2014, 12:39 PM
RE: Day/Night cycles in FF6 - by Gi Nattak - 01-26-2014, 01:29 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 01-26-2014, 02:46 PM
RE: Day/Night cycles in FF6 - by Gi Nattak - 01-26-2014, 04:28 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 01-27-2014, 05:05 PM
RE: Day/Night cycles in FF6 - by B-Run - 01-28-2014, 10:58 PM
RE: Day/Night cycles in FF6 - by Gi Nattak - 04-25-2014, 03:08 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 04-25-2014, 04:18 PM
RE: Day/Night cycles in FF6 - by m06 - 03-22-2015, 04:14 AM
RE: Day/Night cycles in FF6 - by Lockirby2 - 03-22-2015, 01:02 PM
RE: Day/Night cycles in FF6 - by m06 - 03-23-2015, 02:31 PM
RE: Day/Night cycles in FF6 - by Lockirby2 - 03-23-2015, 10:36 PM
RE: Day/Night cycles in FF6 - by m06 - 04-06-2015, 11:09 AM
RE: Day/Night cycles in FF6 - by Lockirby2 - 04-14-2015, 09:23 PM
RE: Day/Night cycles in FF6 - by dn - 04-14-2015, 10:34 PM
RE: Day/Night cycles in FF6 - by seibaby - 05-22-2015, 05:32 AM
RE: Day/Night cycles in FF6 - by m06 - 06-03-2015, 07:37 PM
RE: Day/Night cycles in FF6 - by madsiur - 05-27-2017, 07:49 PM
RE: Day/Night cycles in FF6 - by Leviathan Mist - 01-05-2020, 06:25 AM

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