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Overworld Map Tile Replacement

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This info should prove very useful for anyone who is creating a new WoB overworld map, or just have the need to move, remove, or change certain overworld tile locations.

Pointers to data for redrawing the world maps. (from Novalia's Bank EE Disassembly.)
EE/B260: 00F6CE (Event bits and map region for WoB)
EE/B263: 3CF6CE (Event bits and map region for WoR)
EE/B266: *48F6CE (Delimits the above) (Bank byte is useless...)

---

*The structure:
First 2 bytes = the x, y location on the overworld map.
3rd byte = 'tile chunk'
4th byte and after = the tiles that are used.

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WoB tile replacement locations (no header):

CE/F648 - CE/F64E
Figaro Castle, exit to Narshe:
40, 4B = location on map
22 = 2x2 tile chunk

CE/F64F - CE/F655
Figaro Castle, exit to Kohlingen:
1E, 2F = location on map
22 = 2x2 tile chunk

CE/F656 - CE/F671
Nikeah's Rockslide
74, 2F = location on map
55 = 5x5 tile chunk

CE/F672 - CE/F676
Esper Cave by Thamasa
E5, 82 = location on map
12 = 1x2 tile chunk

CE/F677 - CE/F709
Sealed Gate, part 1 (northern-most left portion)
A8, AA = location on map
AF = 10x15 tile chunk

CE/F710 - CE/F762
Sealed Gate, part 2 (next portion down)
A8, B9 = location on map
A8 = 10x8 tile chunk

CE/F763 - CE/F7CD
Sealed Gate, part 3 (northern most right portion)
B2, B4 = location on map
8D = 8x13 tile chunk

CE/F7CE - CE/F8B1
Sealed Gate, part 4 (starts under part 2)
A6, C1 = location on map
FF = 15x15 tile chunk

CE/F8B2 - CE/F92C
Sealed Gate, part 5 (starts under part 4)
A6, D0 = location on map
8F = 8x15 tile chunk

CE/F92D - CE/F947
Sealed Gate, part 6 (starts under part 5)
A7, DF = location on map
64 = 6x4 tile chunk

CE/F948 - CE/F9DA
Sealed Gate, part 7 (to the right of part 5)
AE, D0 = location on map
CC = 12x12 tile chunk

CE/F9DB - CE/FABE
Sealed Gate, part 8 (under part 3)
B5, C1 = location on map
FF = 15x15 tile chunk

CE/FABF - CE/FAC5
Sealed Gate, part 9 (small chunk at the very bottom)
C4, C1 = location on map
14 = 1x4 tile chunk

CE/FAC6 - CE/FACD
Sealed Gate, part 10 (small chunk at the top right)
B5, D0 = location on map
51 = 5x1 tile chunk

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WoR tile replacement locations:

*I haven't got to checking the WoR out yet. I think the only one is Hidon's Cave...?

*EDIT: See below for WoR.


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Messages In This Thread
Overworld Map Tile Replacement - by Gi Nattak - 01-09-2013, 09:17 PM
RE: Overworld Map Tile Replacement - by Zeemis - 01-10-2013, 01:56 AM
RE: Overworld Map Tile Replacement - by madsiur - 01-14-2013, 12:21 AM

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