FuSoYa Redone - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Owzer's Mansion (https://www.ff6hacking.com/forums/forum-23.html) +---- Forum: Player Characters/ NPCs (https://www.ff6hacking.com/forums/forum-46.html) +---- Thread: FuSoYa Redone (/thread-933.html) |
FuSoYa Redone - FEOK - 03-06-2011 All I did here was darken the coulers, add another couler and make a Riding Sprite, I dont think it needed that much of an edit really lol enjoy RE: FuSoYa Redone - Gi Nattak - 03-06-2011 The only thing that to me looks a little strange, is when he is facing forward with his arms raised in the air and the waving, as it looks like his arms are growing out of his head, granted there is probably nothing that can be done about that. XD I love the sprite though, great job! RE: FuSoYa Redone - FEOK - 03-06-2011 lol I just did the best I could whith that 1 but thanks a lot man RE: FuSoYa Redone - Angelo26 - 03-06-2011 I have to agree with nattak on this one, still loving the hands up in the air when casting a spell :p RE: FuSoYa Redone - DjinnAndTonic - 03-07-2011 For the arms raised sprite, I would add a line of purple between the arms and face. I know it's a tight squeeze, but sacrifice some of the pixels that the arms are using for skincolor if you have to. Just add the line. Other than that, this is a top-quality sprite. RE: FuSoYa Redone - SSJ Rick - 03-07-2011 honestly I fixed it up for Nattack, and I gave him quite a different riding sprite I also tweaked his laughing and walking sprite (fixed the eyebrows rlly) but urs is good RE: FuSoYa Redone - FEOK - 03-09-2011 I fixed the laughing sprite myself :p I like how the riding sprite turned out lol but thanks a lot guys |