Decompressed Graphics: Figaro Castle n' More - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Decompressed Graphics: Figaro Castle n' More (/thread-917.html) Pages:
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Decompressed Graphics: Figaro Castle n' More - Zeemis - 02-26-2011 Looky o' looky what I found. RE: Decompressed Graphics: Figaro Castle n' More - Fire Storm - 02-26-2011 Oh hell yes. Now I can edit out Esper Terra. Question, though. I can make out the castle, Terra, the ship, and I think... the bird? What's the other stuff? RE: Decompressed Graphics: Figaro Castle n' More - Zeemis - 02-26-2011 The palette loaded is for Figaro's castle. Although there are other castles that look like Figaro (like Doma), I don't think they share the same graphics oddly enough. I've completely replaced both the castle and it's palette with that of FFIV's Baron and it didn't change Doma in the World of Ruin. I'm not sure about the other stuff, except that the bottom animation seems like the "Monster out of Water" animation when in-battle. Also, more stuffs. Falcon Punch! If you want these graphics to edit yourself, download them here: http://www.FF6Hacking.com/CompressedFalcon.zip No one said hacking would be easy. RE: Decompressed Graphics: Figaro Castle n' More - Fire Storm - 02-26-2011 Hell yes, Falcon graphics! But on the first post... I know the twinkling star graphic is used multiple times throughout the game. But what is the graphics between the twinkling stars and Figaro Castle? And what is to the right of Terra, and below the ship? RE: Decompressed Graphics: Figaro Castle n' More - Zeemis - 02-26-2011 I'm not sure yet. Oh, and more. http://www.FF6Hacking.com/DecompressedChocobo.zip RE: Decompressed Graphics: Figaro Castle n' More - Fire Storm - 02-26-2011 If anybody could change the Chocobo's to look like motorcycles, I would love you forever. And owe you a favor Do the Chocobo graphics right there affect all instances of Chocobo's (In levels, Setzer's Chocobop, etc)? RE: Decompressed Graphics: Figaro Castle n' More - FEOK - 02-26-2011 I think some of these can be done in the new FF3usME it might be a little easier lol RE: Decompressed Graphics: Figaro Castle n' More - Zeemis - 02-26-2011 (02-26-2011, 05:08 AM)Satoascorpion Wrote: If anybody could change the Chocobo's to look like motorcycles, I would love you forever.I believe they do. (02-26-2011, 05:11 AM)FEOK Wrote: I think some of these can be done in the new FF3usMEYeah, I believe FF3usME now has support for it. I don't know how much however. If it is missing anything in FF3usME, you can always fall back on the traditional methods of manually swapping out graphics. Wvah-la, and more. https://www.ff6hacking.com/DecompressedMISS.zip RE: Decompressed Graphics: Figaro Castle n' More - FEOK - 02-26-2011 I've seen the Falcon/Airship and Chocobo's, i think theres Esper Terra flying but i'm not 2 sure about that 1... Theres quite a bit more you can do whith this though, hope i can learn it soon RE: Decompressed Graphics: Figaro Castle n' More - Zeemis - 02-26-2011 I have a tutorial up. Once you read the tutorial and understand (I use a lot of pictures as references), you'll know what to do with the contents within the zips I'm providing. |