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Becareful... The dog eats people... - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Becareful... The dog eats people... (/thread-647.html) |
Becareful... The dog eats people... - .Gilgamesh// - 09-22-2010 ![]() Works with Shadows Pallete. I made this because I thought someone could use this as a base for Red XIII RE: Becareful... The dog eats people... - SSJ Rick - 09-22-2010 oh man u beat me 2 it ![]() I'm gonna test it out if its messed up I'll fix it RE: Becareful... The dog eats people... - SSJ Rick - 09-22-2010 oooo wait, its the same problem as the last spite u did I need 2 know exactly how u went about recoloring it are u sure u used the relm editor? because the Dog's movements are perfect when it come 2 its NPC this one has his poses rlly off, he is higher up when he is moving forward and lower when walking the other way plus the is a twitch I need 2 see how u go about how u create ur sprites so I can help u out RE: Becareful... The dog eats people... - .Gilgamesh// - 09-22-2010 Again, it is just the ultima editor but otherwise I just used the Ultima editor to do EVERYTHING so I could see there would be issues. I do 3 steps 1. Make the base sheet in MS paint. 2. Edit in Ultima Editor. 3. Edit color issues in relm editor RE: Becareful... The dog eats people... - SSJ Rick - 09-22-2010 ah I see whats wrong then thats why u have these issues NEVER use ms paint @ all (especially when it comes to transferring images) for interceptor use the Relm editor ONLY since it doesnt even use any of the last 4 colors, u can just copy and paste the tiles onto where they need 2 be (for this circumstance the Atma weapon editor is useless) don't get me wrong I love the custom poses, but they came out bad what u need 2 do (if u wanna make custom poses using ms paint thats fine but dont transfer the image) is create it, and look @ it side by side in the Relm editor so u can implement the details 2 perfection, what u are doing explains why they come out the way they do the 1st (and only) thing that needs to be done when it comes 2 using the ultima editor is editing the colors if needed (if u plan to edit a char from scratch using the relm editor that is, or if u are changing the colors of an already existing palette, otherwise don't use the relm editor) RE: Becareful... The dog eats people... - Zeemis - 09-22-2010 I use GraphicsGale when spriting, helps a ton if it matters at all. Very efficient program if used in the right hands. ----------- I tested the sprite in-game and it works from what I can see. I'm going to process this submission. ----------- http://www.simulationnation.com/zeemis/forums/downloads.php?cat=6 |