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Event Hacking ID's - RAM/Memory Editing - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Hacks, Resources and Tutorials (https://www.ff6hacking.com/forums/forum-1.html) +--- Forum: Narshe School (https://www.ff6hacking.com/forums/forum-14.html) +---- Forum: Event Editing (https://www.ff6hacking.com/forums/forum-26.html) +---- Thread: Event Hacking ID's - RAM/Memory Editing (/thread-4418.html) |
Event Hacking ID's - RAM/Memory Editing - Retro57570 - 07-06-2024 I have found success in being able to alter the map that loads on a screen and even the areas by using memory editing. However, I have found that it is not pulling in the NPCs into a map or reverting maps to specific points. Is there a memory address that controls the event ID doors/triggers on the world map and/or doors in towns/dungeons? If so, does anyone have ID's for at least a specific location so I can start messing with it. I am looking to master how the game uses these variables live. Thanks. |