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Final Fantasy VI Reimagined - Printable Version

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RE: Final Fantasy VI Reimagined - DrakeyC - 10-21-2024

That doesn't work either. Save the game on the snowfields before you head into Umaro's cave and provide the .srm, I'll take it from there.


RE: Final Fantasy VI Reimagined - SD70ACEJM - 10-21-2024

(10-21-2024, 12:25 AM)DrakeyC Wrote: That doesn't work either. Save the game on the snowfields before you head into Umaro's cave and provide the .srm, I'll take it from there.

https://www.mediafire.com/file/xbx6uwlb1kbav58/Final_Fantasy_III_%2528USA%2529.srm/file


RE: Final Fantasy VI Reimagined - DrakeyC - 10-21-2024

Okay, all fixed. There was an optional line for Locke there but the event was checking for Cyan by mistake, so it was jumping to movement commands for someone not in the party. Oops  Finger


RE: Final Fantasy VI Reimagined - SD70ACEJM - 10-21-2024

(10-21-2024, 04:30 PM)DrakeyC Wrote: Okay, all fixed. There was an optional line for Locke there but the event was checking for Cyan by mistake, so it was jumping to movement commands for someone not in the party. Oops  Finger

Cool, glad I could help with the issue. So far I haven't had anymore problems, but I've just been leveling up my magic at Zozo and my EXP at the forest. Did I miss the Gauntlet somewhere? I just have 2 Genji Gloves.


RE: Final Fantasy VI Reimagined - Maeson - 10-24-2024

After a hiatus because I was a bit too busy, I got back to this. Exploring the few areas left before final one, looking for the dragons and such, which have kicked my butt here and there but I got back at them with a vengeance  Frog . I fought half of them by now.

I wanted to point out that, when I got to the Opera House to look for the dragon there, I found out that a few of the tilesets for the stage seems corrupted, but only when looking from the second floor (they don't look bad when you get down there to fight).

[attachment=877]

Thanks for the updates and the effort put into this!


RE: Final Fantasy VI Reimagined - DrakeyC - 10-24-2024

Thank you, happy you're enjoying it. I'll definitely take a look at the Opera House, its tileset is finnicky but it ought to be fixable.


RE: Final Fantasy VI Reimagined - Maeson - 10-24-2024

I hope it's not much of a problem!

I wanted to ask a couple questions if you don't mind:




RE: Final Fantasy VI Reimagined - DrakeyC - 10-24-2024

- Yes, it really is that much.
- No, none of the Eight Dragons appears there.
- The third one is Thunderstorm, I don't recall all the enemies that use it off the top of my head, but I'm fairly sure the ones in the Dreamscape do, if you've yet to do that. Gold Dragon may also use it.
- I make no apologies. Laugh

EDIT - Okay, the opera is fixed, fortunately was a simple matter of the map having the wrong tileset.


RE: Final Fantasy VI Reimagined - DevonLursen - 10-25-2024

Heys guys! I got the most recent version and patched a unheadered FF3 ROm (Revision 1). But the very first battle in the magitek armor goes to a blank screen. I am using SNES 9x most recent version. What am I doing wrong?


RE: Final Fantasy VI Reimagined - Locomobius - 10-25-2024

(10-25-2024, 01:12 PM)DevonLursen Wrote: Heys guys! I got the most recent version and patched a unheadered FF3 ROm (Revision 1). But the very first battle in the magitek armor goes to a blank screen. I am using SNES 9x most recent version. What am I doing wrong?

You need to use a 1.0 rom.