Drained Pool Tile Fix - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Hacks, Resources and Tutorials (https://www.ff6hacking.com/forums/forum-1.html) +--- Forum: Jidoor Auction House (https://www.ff6hacking.com/forums/forum-4.html) +---- Forum: Patches, Bugfixes, Tweaks (https://www.ff6hacking.com/forums/forum-15.html) +---- Thread: Drained Pool Tile Fix (/thread-4250.html) |
Drained Pool Tile Fix - Gi Nattak - 10-02-2022 Title: Drained Pool Tile Fix v1.1 By: Gi Nattak Apply to a FF3us 1.0 ROM Header and No Header patches included Download Description: Corrects a map tile after the pool of water is drained from the Serpent Trench cave and the menu is opened & closed. See Readme for code alterations. Before (top left of pool water tile still present): After: RE: Drained Pool Tile Fix - Gi Nattak - 10-05-2022 Updated to v1.1: In my classic fashion I managed to mess up this patch first go around... I had copied it directly from RotDS, you see, and forgot that things are a bit different from vanilla at the affected address, and overwrite some code that needed to stay or else it would freeze upon entering Nikeah. I also took this opportunity to make the pool water completely drain - there was just a bit of the animated water tile showing still after it was drained, before opening and closing the menu. It just needed to scroll down 1 more tile. I see I did this for RotDS as well. My apologies to anyone effected, especially C. V. Reynolds and his bugfix compilation that was just updated the other day! I attached an anti-patch for the previous 1.0 version. Very sorry about this. Can just apply the attached anti-patch and then re-patch with the updated 1.1 version and all should be fine. |