Replace Moogle Suit with Shadow Suit - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Replace Moogle Suit with Shadow Suit (/thread-4084.html) |
Replace Moogle Suit with Shadow Suit - Lightning - 03-03-2021 So I've got a request for any hackers/coders out there who want to help. For all who don't know, my hack is based on General Leo edition, which replaces Shadow with General Leo as a playable character. However, I was tinkering with the idea of having Shadow's armor replace the Moogle suit, which would basically allow any character to "become" Shadow if they so desire. I already figured out how to replace the Moogle graphic in-battle with Shadow (that part was easy). However, I have two other requests that would improve this concept: 1. I am rubbish at adding events, and was wondering if someone out there could help me add a basic event in which a little blue star graphic appears at Thamasa WOR at the grave site that gives you Shadow's armor along with a message. 2. C-Dude recently made a patch called Imp's Mapping that allows the Imp sprite to appear on the world map. I was wondering if anyone knows a way to have the game check if a character is wearing the Moogle Suit/Shadow Armor and replace the world map sprite with Shadow in a similar manner (bonus points if the portrait could also change, although I imagine this is impossible). Thanks, you guys are awesome! RE: Replace Moogle Suit with Shadow Suit - PowerPanda - 03-03-2021 Did somebody say event code?! I can finally help! You'll want to edit the event that's already in place to show the tombstone text. Code: Original Event On second thought, you could place a treasure tile on top of the flowers in front of the grave, or on the tombstone itself. This will accomplish the same purpose, and is much, much simpler. RE: Replace Moogle Suit with Shadow Suit - Lightning - 03-04-2021 Well, it looks like an event bit to obtain the armor is out of the question since every level editor seems to corrupt my hack (or crashes)... So, the armor is now obtainable via the Colosseum instead. That being said, it would still be awesome if a hacker out there could make Shadow appear in the world map as well as in-battle if someone knows a way! RE: Replace Moogle Suit with Shadow Suit - C-Dude - 03-06-2021 Well, the RAM value to check is $11C9,Y. You want to compare it against #$9F, which is the item ID of the moogle suit. Hypothetically this comparison would be made the same way that we check if the character is a moogle. But there's a problem... Y is being incremented by steps of 40. But the ram block that contains $11C9 goes up by counts of 37. So if you check it in the same place and same manner as I checked for Imp, the check will fail for everyone except Actor Index $00 (Terra). I don't know how to set up another running counter to do indexed loads like that. I suppose that's what scratchpad RAM is for, but I've yet to have a success with that. I guess it would be something along the lines of "Load Scratch A, Push X, Transfer A into X, Load <value> relative to X, store in DIFFERENT scratch value, Load Scratch A again, Add <37> with Carry, Store Scratch A, pull X, and load the second scratch with our result", but again, I've yet to have success with techniques like that. |