Lazy Sound Patch Compilation vol.1 - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Darill's Tomb (https://www.ff6hacking.com/forums/forum-42.html) +--- Thread: Lazy Sound Patch Compilation vol.1 (/thread-3646.html) |
Lazy Sound Patch Compilation vol.1 - madsiur - 03-09-2018 Lazy Sound Patch Compilation vol.1 author: madsiur release date: 03/17/2018 version: happysoft-1.2 apply to: headerless FF3us 1.0 All patches will expand the ROM Description These patches replace FF6 instruments with other Squaresoft games instruments. Some might sound better or more funny than others, there was no favoritism made when making the patches, the instruments order is the same as in the game they are coming from. Loop data ($F00000), pitch data ($F00100) and ADSR data ($F00200) were relocated. The BRR samples are also in bank $F0 ($F00300 and up), covering as many space as needed to put them all. The FF6 samples are still there, don't forget these are Lazy Patches, but this decision was taken in cases a game has less samples than FF6. In this case the rest of the samples up to ID $3F are FF6 samples. A bit more seriously, these patches primary role is to test samples in FF6 with imported loop, ADSR and pitch data. You can change song instruments (C53F95-C54A34) to listen to new samples. You can also listen to them in FF3usME but it is not possible to list more than the first 63 for games having more samples. There is nothing more to add about these patches, for more details on the samples, refer to the Squaresoft BRR database. Available Games Bahamut Lagoon Chrono Trigger Dynami Tracer Final Fantasy 4 Final Fantasy 5 Front Mission Front Mission: Gundam Hazard Hanjuku Hero Koi ha Balance Live a Live Mystic Quest Radical Dreamers Romancing Saga Romancing Saga 2 Romancing Saga 3 Secret of Mana Seiken Densetsu 3 Super Mario RPG Treasure Conflix Treasure of the Rudras RE: Lazy Sound Patch Compilation vol.1 - madsiur - 03-17-2018 I do not usually make update posts on this one due to the nature of the patch but version uploaded just now has 2 critical bugs fixed: first I copy now the full ADSR, loop and pitch data instead of just 1 byte for custom instruments, this was a stupid coding error. This should make overall patches sound better. Secondly I inverted SMRPG and Bahamut Lagoon ADSR and pitch data because they are inverted in original game compared to what is in FF6 so these two patches should sound overall better. So if for whatever reason you download first or second version, if you fully want to test the instruments with correct data you should download this update. RE: Lazy Sound Patch Compilation vol.1 - nobletaran - 02-22-2021 Do we install all these patches on one file RE: Lazy Sound Patch Compilation vol.1 - Gi Nattak - 02-23-2021 (02-22-2021, 11:44 PM)nobletaran Wrote: Do we install all these patches on one file No, you would choose just one to use at a time; it will replace the instruments with whatever patch you choose, so if you choose the Romancing Saga 3 patch, it will change the instruments to that. Then, if you decide to apply the Chrono Trigger one, it will replace the instruments to that, see? So using more than one of the patches at once is futile, in other words. RE: Lazy Sound Patch Compilation vol.1 - nobletaran - 02-23-2021 Which one is best RE: Lazy Sound Patch Compilation vol.1 - madsiur - 02-23-2021 (02-23-2021, 12:42 AM)nobletaran Wrote: Which one is best I personally wouldn't use them as they are more test patches than anything else. They don't sound great. I should actually delete that thread. |