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Disable Jump command if character has Dark status - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Disable Jump command if character has Dark status (/thread-3364.html) |
Disable Jump command if character has Dark status - seibaby - 11-21-2016 @Kugawattan requested this, so here goes. This code is easily extendable to check more commands. It likely conflicts with assassin's Brushless Sketch patch, since they muck with the same tables. Use xkas 0.06 to assemble this patch. Update 0.2 Dark sets Fight to spread aiming. Release 0.1 Dark disables the Jump command. Code: ;xkas 0.06 RE: Disable Jump command if character has Dark status - B-Run - 11-28-2016 This is a really cool concept. Great work! RE: Disable Jump command if character has Dark status - seibaby - 11-30-2016 Yeah, a lot more can be done with this code than what was intended, I believe. The unmodified game only use functions to change targeting or enable/disable commands, but it should be possible to do a lot more. RE: Disable Jump command if character has Dark status - B-Run - 12-01-2016 I like your structure. flexible code is the best. RE: Disable Jump command if character has Dark status - seibaby - 12-04-2016 I've added some functionality to this to further showcase what can be done - Dark status now forces the Fight command to use Offering-style spread aiming. You still only get one attack though! ![]() RE: Disable Jump command if character has Dark status - SSJ Rick - 12-09-2016 very impressive |