FF6 Hacking
FF6Tools - Browser-Based ROM Editor - Printable Version

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RE: FF6Tools - ROM Editor for OS X - Tenkarider - 07-26-2017

(07-25-2017, 06:40 PM)Gi Nattak Wrote:
(07-25-2017, 03:46 AM)Poco Loco Wrote: I'd like to see more done

Like what, he has covered everything now I think lol. 

Hahahaha!!! definitely.  Laugh
i don't pretend he makes a windows version, but if a linux one is much easier to be done... then a linux version, combined to paint death on windows 10 might become the last nail to windows's coffin for me Tongue


RE: FF6Tools - ROM Editor for OS X - madsiur - 07-26-2017

(07-25-2017, 09:14 PM)Everything Wrote: I wish I could port this to Windows. It's pretty deeply rooted in Mac-specific stuff though.

It's something I'd like to do, incorporate the missing FF3us things that can't be done with Windows editors into FF6AE (as well as their GBA equivalents and other GBA stuff). What I'm missing is the FF6 algorithms, not how to make a Windows editor, FF6AE already have almost all what is needed GUI-wise.


RE: FF6Tools - ROM Editor for OS X - Mac68 3000 - 07-27-2017

I really need a ff6 gamesave editor that 100% works on ff6 romhacks for my windows Desktop computer


RE: FF6Tools - ROM Editor for OS X - seibaby - 07-27-2017

There are no gamesave editors for romhacks, Mac.


RE: FF6Tools - ROM Editor for OS X - Everything - 08-20-2017

FF6Tools v0.5 is posted on the wiki!

https://www.ff6hacking.com/wiki/doku.php?id=ff3:ff3us:util:ff6tools


RE: FF6Tools - ROM Editor for OS X - sailor1337 - 08-25-2017

Not sure where to ask, but since I can't find anywhere else or anything else relating to my question I'll try here. This tool seems really awesome, however I can't get it to work.

Anytime I open any version of the FF6 rom, whatever change I make as soon as I save the application crashes and the changes I made are not saved. Doesn't matter what change I try and make, it all just goes boom. Any idea why this would be?


RE: FF6Tools - ROM Editor for OS X - Tenkarider - 08-25-2017

are you using Windows or Linux, by any chance?


RE: FF6Tools - ROM Editor for OS X - madsiur - 08-26-2017

(08-25-2017, 10:39 PM)Tenkarider Wrote: are you using Windows or Linux, by any chance?

Are you saying not running natively FF6 Tools can affect the way it runs? i.e. using a VM would screw up ROM saving?


RE: FF6Tools - ROM Editor for OS X - Everything - 08-26-2017

(08-25-2017, 01:49 PM)sailor1337 Wrote: Not sure where to ask, but since I can't find anywhere else or anything else relating to my question I'll try here.  This tool seems really awesome, however I can't get it to work.

Anytime I open any version of the FF6 rom, whatever change I make as soon as I save the application crashes and the changes I made are not saved.  Doesn't matter what change I try and make, it all just goes boom.  Any idea why this would be?

Hi sailor1337. I just found a bug that might be causing your problem. It seems to be a bug with the latest version of Swift. I made a workaround (since Apple doesn't seem to be working on a fix at the moment). Give this version a try and let me know if it works.

FF6Tools v0.5.1


RE: FF6Tools - ROM Editor for OS X - Tenkarider - 08-26-2017

(08-26-2017, 08:42 AM)madsiur Wrote:
(08-25-2017, 10:39 PM)Tenkarider Wrote: are you using Windows or Linux, by any chance?

Are you saying not running natively FF6 Tools can affect the way it runs? i.e. using a VM would screw up ROM saving?
nah, i was wondering if he was using another OS(which actually is stupid, since probably it can't be opened at all in that case)
i'd cry a lot if a VM were faulty there