Custom font characters - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Custom font characters (/thread-3268.html) |
Custom font characters - FF6Fanatic - 06-11-2016 So I need 12 characters in the font that I can replace with custom characters of my own. What are some that won't be missed? I'm looking at FF3usME and there's a bunch of unused, blank characters -- from index 0x60 to 0x7D, particularly -- can I just change those? If yes, how do I place them in the dialogue text later? Since there won't be any keys assigned to them, like a,b,c etc. I've kinda done this before -- editing regular characters and using them -- but since I need 12 of them, well... that might be trickier to pull. Any ideas? RE: Custom font characters - madsiur - 06-11-2016 I'll just link this instead of repeating it an look smart: http://slickproductions.org/forum/index.php?topic=1491 The keyboard mapping is already done in FF3usME so the only thing really you can do is RAW hex or a modified table if your new chars are ASCII (?) if you manage to fit any new characters in the VWF. RE: Custom font characters - FF6Fanatic - 06-11-2016 Oh well, nothing is easy. Thanks for the link Madsiur. |