Issue with names displayed on the menu - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Issue with names displayed on the menu (/thread-3188.html) |
Issue with names displayed on the menu - Kugawattan - 03-29-2016 I changed "Blitz" to "Swdplay" and "Swdtech" to "Phase". I'm trying to have the menu screen (on the skills submenu) display the names correctly, but I can't do this, since Swdplay is longer than Blitz. And I can't seem to use the space left from Swdtech to Phase, because it makes the command directly blank: Original Code vs. The code I used that gave me the above screenshot. Any ideas for a fix? RE: Issue with names displayed on the menu - Everything - 03-29-2016 I think you need to adjust the pointers to the text. Try changing the value at C3/5E40 from $63 to $61. You're also going to need to adjust the pointer for the "Phase" text at C3/5EBA. This one isn't in a pointer table, it's referenced directly in the code. Try changing the value at C3/54E9 from $B8 to $BA. Code: C3/52E8: A0 B8 5C LDY #$5CB8 <- change to #$5CBA BTW, these are all addresses for a headered ROM. Have you tried removing the header? It's a lot easier to find references in an asm dump when you don't have to convert back and forth all the time. RE: Issue with names displayed on the menu - funkydiscogod - 03-29-2016 You probably also need to change the thing that points to the old name. Change: C3/4D00: A0 63 5C to C3/4D00: A0 61 5C because the new name Swdplay appears two bytes earlier than before. RE: Issue with names displayed on the menu - Kugawattan - 03-29-2016 Well, damn guys, you're my own personal heroes!! Also, I'm SO sorry I somehow forgot to add the actual adress!! Maybe because I went to change the actual text instead of looking for an adress. Thanks for your help again guys! RE: Issue with names displayed on the menu - Kugawattan - 04-23-2016 double post of evil Okay, I now have another issue related to this, and it would be the "shop quotes". The line "Too many!" at C3/C3E1, I've moved it one space to the right (so I could make space for the previous line, which is one letter longer), and I guess I gotta relocate the pointer for that too. If it's possible, I'd like a brief explanation on how can I find the code so I can change it myself, but if not possible I can just ask you guys again :P RE: Issue with names displayed on the menu - madsiur - 04-23-2016 Edit the LDY here. Usually making a search for the offset (in this case "C3E2") will get you the instance(s) to change. Code: C3/B847: A0E2C3 LDY #$C3E2 RE: Issue with names displayed on the menu - Kugawattan - 04-23-2016 Thanks Mad! Worked just fine! Now, unless you added (display "Too many!") yourself, I guess my Bank C3 txt is a little outdated. Where's the newest one at? RE: Issue with names displayed on the menu - madsiur - 04-23-2016 I'm pretty sure you have Izmogelmo's outdated disassembly. Lenophis is the one who commented in a lot of places after him. It's available here, but hasn't been updated since 2010: http://slickproductions.org/docs.php?id=FF6 |