Engineer (Team Fortress 2) sheet & portrait - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Owzer's Mansion (https://www.ff6hacking.com/forums/forum-23.html) +---- Forum: Player Characters/ NPCs (https://www.ff6hacking.com/forums/forum-46.html) +---- Thread: Engineer (Team Fortress 2) sheet & portrait (/thread-3072.html) |
Engineer (Team Fortress 2) sheet & portrait - Kugawattan - 12-27-2015 Yeah, yeah. This is pretty lazy since it lacks the arms lifting and casting poses, but when since he is my Banon replacement, when does Banon ever use those in the game? Uses palette 3. RE: Engineer (Team Fortress 2) sheet & portrait - Catone - 12-27-2015 Lazy for skipping poses... yeah probably, still a smooth looking sprite. That portrait tops it all though, great work. RE: Engineer (Team Fortress 2) sheet & portrait - Kugawattan - 05-29-2016 Update time! After seeing JWhiteLXXXIX's portrait stream on twitch the other day, I decided I could get my hands on and make sprites that don't feel too animesque. This is what I got. Old -> <- New Opinions? RE: Engineer (Team Fortress 2) sheet & portrait - Gi Nattak - 05-29-2016 Looks much better and detailed! GJ. RE: Engineer (Team Fortress 2) sheet & portrait - JWhiteLXXXIX - 05-29-2016 a great improvement |