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FF3usME670 trouble - Printable Version

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FF3usME670 trouble - Blue Mage Gab - 03-25-2015

I don't know if this forum is the right place to ask this but I can't seem to get FF3usME670 working.
I have downloaded and gained the mfc100u.dll file and put it in CHmmWINDOWS\system32 and I have got a new error:

"The application or DLL CHmmWINDOWS\system32\mfc100u.dll is not a valid Windows image. Please check this against your installation diskette."

Hope you can help.


RE: FF3usME670 trouble - Catone - 03-25-2015

You need to register the dll. Double clicking it works sometimes.

If not, would have to know what operating system for better instructions.

Another possibility is your computer has maleware/virus/bugs.

Other option, corrupted file possibly. Could try redownloading from somewhere else.


RE: FF3usME670 trouble - GrayShadows - 03-26-2015

Rather than downloading the .dll separately, try installing the package it belongs to. (http://www.microsoft.com/en-us/download/details.aspx?id=26999) It's often much more effective, and it guarantees you're not grabbing a virus-laden file from somewhere else.


RE: FF3usME670 trouble - Blue Mage Gab - 03-27-2015

[I'm on 32x operation system. I tried to double-click it but it still doesn't work.
GrayShadows, the link you posted gets me to a smarterror page Sad

EDIT: Problem sloved, thank you anyway.
I got a new question. Where should I go(in FF3usME670, obviously) in order to edit Spell Animations? For instance, I want to make the Aura Bolt spell animation to look like, for instance, the Flash Rain spell animation.


RE: FF3usME670 trouble - Gi Nattak - 03-27-2015

Spell/Esper editor tab > Animaitons...
Then you would locate the spells in question and swap the index values accordingly.