Increase required AP to learn spells from espers - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Magitek Research Facility (https://www.ff6hacking.com/forums/forum-9.html) +--- Thread: Increase required AP to learn spells from espers (/thread-2772.html) |
Increase required AP to learn spells from espers - Tenkarider - 01-19-2015 Hi! i edited the hex code to make require 255% for learning a spell, instead of 100% the problem is that it's displayed in an ugly way: As soon as it reaches 100% it returns to 0%, that happens a second time and finally when it reaches 55% the spell is learnt... Example: 1) The percentage is 94% 2) I get 10 AP; 3) Now it's displayed 6% on the screen (the actual value is 104%) 4) After 2 cycles(> 200%) at 55% i learnt the spell. What i want to know is... what/where i need to edit to being able to display as percentage value numbers above 100% ? (101% to 255%) RE: Increase required AP to learn spells from espers - Drakkhen - 01-20-2015 Code: C3/5027: A0 0C 00 LDY #$000C Needed to clear the now further over '%' for blank spots I believe this covers everything, let me know if there are any issues. RE: Increase required AP to learn spells from espers - Tenkarider - 01-20-2015 While i'm learning the spell, the percentage rises until 254% But when i learn the spell then all learnt spell show 200%, in the screen which shows which spells an esper can teach you... what coult it be? RE: Increase required AP to learn spells from espers - Drakkhen - 01-20-2015 My fault, this: C3/5AC7: A9 B4 LDA #$B9 #$B4 is what it normally is, #$B9 is what you should change it to. RE: Increase required AP to learn spells from espers - Tenkarider - 01-20-2015 Yup, now it works! Thanks for help, i'll credit you for this in my CotG hack. PS. there's no risk that this code might change anything else, right? (unwanted changes, i mean...) RE: Increase required AP to learn spells from espers - Drakkhen - 01-20-2015 Quote:PS. there's no risk that this code might change anything else, right? (unwanted changes, i mean...)Correct, to the best of my knowledge and testing nothing else should be affected by these changes. |