FF6 Hacking
FF6 Enhanced soundtrack - Printable Version

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FF6 Enhanced soundtrack - madsiur - 01-16-2015

This thread is to discuss the OST of my hack. Feedbacks are most welcome!

<table border=1 align="center">
<tr align="center" style="font-weight: bold;">
<td style="width:100px; height:30px;">ID</td>
<td style="width:250px">Song Name</td>
<td style="width:200px">Author</td>
<td style="width:250px">Use</td>
<td style="width:150px">MP3</td>
</tr>
<tr align="center">
<td>55</td>
<td>FF12 - Esper Battle</td>
<td>Gi Nattak</td>
<td>Intro</td>
<td>Listen</td>
</tr>
<tr align="center">
<td>56</td>
<td>NES - Atreyu's Quest</td>
<td>Gi Nattak</td>
<td>Intro / "The End" screen</td>
<td>Listen</td>
</tr>
<tr align="center">
<td>57</td>
<td>Electric Dreams - Madeline's Theme</td>
<td>Gi Nattak</td>
<td>Not known yet</td>
<td>Listen</td>
</tr>
<tr align="center">
<td>58</td>
<td>NES - Bastian's Happy Flight</td>
<td>Gi Nattak</td>
<td>WOB airship</td>
<td>Listen</td>
</tr>
<tr align="center">
<td>59</td>
<td>SOE - Cecil's Town</td>
<td>Gi Nattak/Madsiur</td>
<td>WOB Town</td>
<td>Listen</td>
</tr>
<tr align="center">
<td>5A</td>
<td>FF4 - Prologue</td>
<td>Gi Nattak</td>
<td>Loading screen / Intro credits</td>
<td>Listen</td>
</tr>
<tr align="center">
<td>5B</td>
<td>NES - Ivory Tower (beat version)</td>
<td>Gi Nattak</td>
<td>Not known yet</td>
<td>Listen</td>
</tr>
</table>

Requests:


RE: FF6 Enhanced soundtrack - Jackimus - 01-16-2015

This is something I'm willing to take a stab at once I finish up the things I've currently got half done!


RE: FF6 Enhanced soundtrack - madsiur - 01-17-2015

(01-16-2015, 11:58 PM)Jackimus Wrote: This is something I'm willing to take a stab at once I finish up the things I've currently got half done!

Awesome man! I will never thank you enough. If you need anything for a hack, I'm your man.


RE: FF6 Enhanced soundtrack - madsiur - 01-31-2015

I updated the original post with all the current new songs. Feedback on where to put the song or the music itself are welcome!


RE: FF6 Enhanced soundtrack - Gi Nattak - 01-31-2015

This soundtrack is shaping up nicely already, some beautiful songs here! I had to have a box of tissues at the ready. Listening to them again here, I am real happy with how they came out.
What happened to the soothing singing voice lady in Cecil's Town though? Is it there, if so I can't hear it.


RE: FF6 Enhanced soundtrack - madsiur - 01-31-2015

(01-31-2015, 04:31 PM)Gi Nattak Wrote: What happened to the soothing singing voice lady in Cecil's Town though? Is it there, if so I can't hear it.

Its volume (choir) is a 0x15 compared to other instruments that are at 0x50. I should probably raise it to maybe 0x30 so we can hear it more...


RE: FF6 Enhanced soundtrack - Gi Nattak - 01-31-2015

The volume does get set once in the channel header there, but if it's the one I did for you then it uses volume fades, both up and then down (C5 XX YY)
XX = fade time
YY = volume

I had it fading up to 64 so yeah 15 is a lot lower indeed! Or maybe you did change the C5 volume fades as well? I would think it would sound like it did even if you set the starting vol to 15, so I'm not too sure now.

to compare: http://www.mediafire.com/listen/xuwpz44hzwf2hna/Cecil_Town.mp3

{--------------- Track 3 ---------------}
l16%e1%k1$v10p64@0x21o5
r8>
v150,100b2v50,0^4
v150,100g2v25,0^8
<v150,100c2v25,0^8>
v150,100a+2v100,0^2
v150,100a+2v80,0^4^8
v150,100g+2v100,0^2
<v150,100d2v100,0^2>
v150,100a2v100,0^2
<v150,100c2v100,0^2>
v150,100b2v100,0^2
v150,100g2v100,0^2
v150,100d2v100,0^2
<v150,100f2v100,0^2
v150,100d2v100,0^2
v150,100f2v100,0^2
v150,100d+2v100,0^2>
v150,100a+2v100,0^2
<v150,100e2v100,0^2
v150,100d2v100,0^2

lol I remember this song gave me all sorts of trouble trying to get it to loop right for some reason...


RE: FF6 Enhanced soundtrack - madsiur - 01-31-2015

Yeah I put the starting volume to 25 I think (header), I thought the volume fades would not be affected by this lol. So what you are saying is that if I want to hear the old lady more I need to tweak each volume fades and not just set the volume up in the header?


RE: FF6 Enhanced soundtrack - Gi Nattak - 01-31-2015

Yeah, pretty much that. The starting volume is just for the very first note, then the fades dictate the volume, both increasing and decreasing. Usually I would also re-set the volume after the fade down, so it has a starting volume before fading up, but here that is not the case due to how the song old lady part sounds (fading up from silence), so it is fading up from 0 to 64 and then down to 0, in that example I showed.

edit: the starting volume though doesn't have a direct impact on the fades, other than it will either be closer or not from what it is fading to, but for some reason it seems to have done all the fades wrong somehow in the song you have linked, since it seems to be extra quiet.


RE: FF6 Enhanced soundtrack - madsiur - 01-31-2015

(01-31-2015, 08:35 PM)Gi Nattak Wrote: the starting volume though doesn't have a direct impact on the fades, other than it will either be closer or not from what it is fading to, but for some reason it seems to have done all the fades wrong somehow in the song you have linked, since it seems to be extra quiet.

Yeah it is extra quiet... I wonder what's up with that. I'll do some tests tomorrow...