FF6 Hacking
FF6 Tenkarider's contest (accessible even to casuals) - Printable Version

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RE: FF6 Tenkarider's contest (accessible even to casuals) - Tenkarider - 07-29-2015

No, it's not dead the contest Laugh now it can continue again, sorry for the trouble... 2 more weeks before the timer stops.


RE: FF6 Tenkarider's contest (accessible even to casuals) - Tenkarider - 08-14-2015

Here's the result: (just one player)

First position -> Cecil188 (score = 35)




Note: actually some sharp watcher might notice that after each form he gets some score appearently for no reason(even just attack) : that's due to a really hateful couple of bugs, which are related to monster AI command FC 03 and FC 02, counters used for specific spells and items, after you meet their conditions, that counter will be triggered in the same way of FC 05(counter all) unless i hit with another spell item... hopefully i'll manage to solve that bug on my own one day.

PS. those are all ranks available for the task:




You can also notice in this video that the battle against Ultros starts in a different way: Cecil188 turned off the lights in the Opera stage, so the background is dark, if you don't do that, the light will stay turned on and you'll lose score due to the mess that happened when the party and Ultros fell from above, this thing is handled from a battle variable.

Another thing to mention is that in this task you can witness how my custom event command A3 works: since i can use it for calculate ranges of battle variable values, in that way i can use just 5-6 checks for handle all outcomes of the battle due to gathered score, instead of 256 checks with all 8 bit combinations of a byte.
Using a battle variable in this way it's possible to have 6 different outcomes from a battle, instead of 1 or 2 like in vanilla(win or lose in general)